I’ve been keeping busy enough in game that I almost forgot that World of Warcraft has this thing called raiding. Also, is it just me or does it seem a lot longer than 2.5 weeks since launch? Feels like at least a month for me. At any rate, I am ready to jump into normal mode Highmaul, hopefully tonight if enough guildies are ready for it. I’m “only” ilvl 636, but that is being brought down quite a bit by the fact that I still have my legendary cloak equipped and a 615 trinket. I also have not been running challenge modes, so the rest of my gear is either crafted or 630 stuff.
I do actually have some nice pieces. Most notably is my gun, Shrediron’s Shredder of the Savage. I’ll be upgrading that to stage 3 (ilvl 660) today which is going to be a huge weight off my shoulders. Why? Because traditionally I have terrible luck with ranged weapon drops. I know everyone says this, but I truly mean it. I spent the entirety of Throne of Thunder with a 516 heroic scenario weapon. I killed Lei Shen with a heroic scenario weapon. I went into Siege of Orgrimmar with a heroic scenario weapon. My raid never sees ranged weapon drops. It never saw one in Siege until a year after the fact, and the only reason I got one before that was because of bonus rolls.
So no, crafting this gun was not a waste of money. It lets me enjoy myself without worrying when I’m going to finally get a half decent weapon. I achieved this by having 3 toons cranking out Gearspring Parts. My main crafted the gun and the first upgrade, and an alt is crafting the second upgrade. The third alt had been churning out Didi’s Delicate Assemblies so I could reroll the gun to “of the Savage” (multistrike+crit). Now that third alt will be relegated to making my Wormhole Centrifuge, Blingtron 5000, and other fun engineering stuff.
Of the Savage
Out of the 30 Savage Blood I needed to upgrade it to this state, I probably only managed to get about 10 of them from my Barn so far. Not every work order generates one, it’s very much a luck-based thing. I got another handful from Primal Spirits and the rest were purchased by keeping a hawk eye on the auction house for deals (if you consider 1500g for one Savage Blood a “deal”). I’m glad I had that third alt to make the rerolling items, because those also cost a fortune.
On the leatherworking front, I crafted the pants and was able to reroll those to “of the Savage” without much difficulty. I haven’t upgraded them yet. I will likely wait until I get enough Savage Blood myself through work orders and Primal Spirits.
My third crafted item is the inscription trinket. Since I have no scribes, the prospect of upgrading that seems much less likely. Chances are it’ll get replaced before then. Actually, I kinda hope it does. Because I have “of the Savage” engineering goggles sitting in my bank that I picked up for an absolute bargain the day Molten Core LFR launched. I guess the person assumed it was now worthless with the free 640 helms from MC.
So… thoughts on the crafting system. I like most everything about it except the time gating. I feel like you should be able to make stuff faster if you want to put in the time or gold. I could only be at the stage I am now because I had 3 toons cranking out stuff for ONE profession. I’m also upset they made the gun part of the 3 crafted pieces limit. This was a last-minute change from how things were on beta. I would rather they had left it engineering-only and not count towards the limit.
The cloak is the last thorn in my side. I just haven’t seen a drop yet. I did see a 620 cloak but the legendary was still much better with its socket and extra secondary stat. 630 cloaks are borderline better, especially if they have crummy stats to begin with. It’s why I’ve been hanging onto my Apexis Crystals thus far. It would feel like a waste to buy any 630 pieces. I will wait until I have enough crystals for the base piece plus the upgrade, then reevaluate from there.
The garrison is going quite well. I’ve finished all of the Stables achievements and got my spiffy title (as seen above), as well as all the mounts.
Thanks to my Dwarven Bunker and Salvage Yard, my followers are getting geared up nicely. Many of them are already ilvl 645, and others ilvl 630. Even my “lowbie” followers are hovering around 615. I managed to snag a piece straight out of Highmaul from one of my follower missions, the Flechette-Riddled Chain. Unfortunately it is one of the worst possible pieces I could have gotten, but I still think it’s pretty cool. That was a week ago so I’m curious how long it’ll be before I see another one of those raid missions.
After a short hiatus with the Trading Post, that plot is now back to the Inn once again. There was a brief moment where I was resource starved, but that is no longer the case. I now hover around 4000-5000 resources and that is with doing almost every available mission for the salvage. The main reason for this is I have two followers with the Scavenger trait. And yes, that stacks. I typically get about 500+ resources from missions a day. I rarely drop below 4000. What shall I do with all these excess resources? Buy my bonus roll tokens of course. Why spend gold or apexis when I can spend this?
Hunting for Rare Mounts
As you may have noticed from my previous post, I did indeed acquire the legendary Sunhide Gronnling mount from Poundfist. I couldn’t stop there though. I’ve now acquired the Bloodhoof Bull and Mottled Meadowstomper as well. The clefthoof is the one featured in the header image.
I’ve got a few left to get, but the clefthoof and gronnling were the two I actually wanted and will use frequently. I like large, obnoxious mounts. What can I say?
The one annoying thing about hunting for these mounts is the phasing stuff going on. If you weren’t aware, currently there are multiple “phases” of each zone happening on your realm. You may not notice it because the general chat channel is shared between them, but these individual phases have independent rare spawns. I missed the clefthoof mount twice previously because of it. The only way you can switch phases is to get someone from the right phase to invite you. I finally had this happen the other day, and lucked out with Nakk the Thunderer and Luk’hok kills within 3 minutes of each other. I killed Nakk first and would not have been able to kill Luk had it not been for Aviana’s Feather. Both were in different phases, and neither was in my original phase. So my realm had at least 3 instances of Nagrand going. Confusing, huh?
Spec for raiding — BM or MM?
Argh. Lone Wolf. I know a lot of you like this talent, but this is my soapbox so I’m just going to say it: I wish this talent didn’t exist. I talked about this on the last Hunting Party Podcast, some agreed and some did not. I think it’s wrong that a hunter’s highest potential DPS is now done without a pet. To be fair, Focusing Shot has about the same DPS potential for MM, but you’d have to play it absolutely flawlessly.
This is about where I’m seeing DPS right now, with my gear (from best to worst):
- MM with Lone Wolf
- MM with Focusing Shot
- MM with Exotic Munitions
- BM with Adaptation
The gap between 1 and 4 is hard to ignore. MM can do about 15% more DPS than BM at this point, which is kind of upsetting. Sure, one spec doing like 5% more DPS is expected. I think this gap is too large though. I wish I could say this was just a simulation thing, but it’s easily noticeable in the real world. Even outside of dungeons or raids, the simple act of killing elites to trap for my Barn goes noticeably faster with MM.
I’m just going to play it by ear. In other words, I’ll stubbornly stick to BM until I realize that Blizzard has won, and I’ll do what no hunter should ever have to do: Abandon their loyal companion to do more DPS.