Category Archives: Hunter Guides

Guide for new and recently boosted hunters

Shortly after the 90 boosts went live, Wowhead asked me to put together a guide for players who are brand new to the hunter class. The guide just went live today and it looks great! If you’re new to the class, or just want to brush up on some things, you can check it out here: Wowhead Hunter DPS Guide.

Keep in mind it’s aimed squarely at new players (all those boosted hunters everywhere!) and was intentionally kept simple! I know a different reforge can squeeze out an extra percent or two of DPS for a BM hunter under certain circumstances, but the goal was to avoid the theorycrafting stuff and keep it to the basics. Wowhead also has similar guides for every other class written by other class bloggers, so if you recently boosted a non-hunter, you can check those out here.

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Quick Tip: Solo Valithria with spirit beasts

Update for post patch 6.0: This strategy no longer works since pet ability cooldowns (Spirit Mend in this case) are now shared between pets. The good news is you can just skip Valithria if you want now.

Valithria Dreamwalker is usually the main stumbling block for pure DPS or DPS/tank classes in Icecrown Citadel solo progression. In order to beat this boss, you need to heal it to full health while dealing with adds.

Lucky for hunters, we have spirit beasts with Spirit Mend. A single spirit beast isn’t going to be enough with a 30 second cooldown on the Spirit Mend. You will need at least 4, preferably 5, so you can rotate them in succession. If you don’t have 5 unique spirit beasts yet, I would recommend taming a few copies of the spectral porcupines as they have a quick respawn and always seem to be up — Hutia, Degu, and Gumi. These are challenge tames which must be brought to 30% health before you can tame them.

Continue reading Quick Tip: Solo Valithria with spirit beasts

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I love Disengage

The change to Disengage in patch 5.4 to allow it to work out of combat was one of the best modifications made to the hunter class this entire expansion if you ask me. Such a simple change, but oh so fun.

If you haven’t been using the Glyph of Disengage, I highly suggest equipping it. When you combine with with Crouching Tiger, Hidden Chimera and Assurance of Consequence you’re looking at a mere 7 second cooldown. I sincerely hope readiness rating in Warlords will still apply to this. There are 3 awesome things about Disengage:

  • You can move around significantly faster unmounted by using the jump-disengage technique.
  • You can survive falls from any height without slow fall.
  • AFKing in cities is fun again. In Dalaran, I ran laps. Now, in Shrine, I do hunter parkour.

Continue reading I love Disengage

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