Tag Archives: Gamescom

Legion: New Hunter roles confirmed

I speculated on this yesterday, but it looks like we have the official word via a developer interview at Icy Veins.

  • Survival: Melee spec that utilizes a pet
  • Beast Mastery: Ranged spec that utilizes a pet
  • Marksmanship: Ranged spec that has NO pet

This means the Lone Wolf talent should be no more. Blizzard is fully committing this time and giving each spec a clear identity. It’s bound to ruffle some feathers, but my initial thoughts are that it will be good for the class.

My only real concern is balance now. If Survival is the top spec (by the same kind of margin Marksmanship is now in Hellfire Citadel), every hunter will feel forced into completely changing roles after they’ve been playing a ranged class for 10 years. Not good. Blizzard has an obligation to make sure all 3 playstyles are viable.

There was also some updates regarding the artifact weapons:

  • Beast Mastery’s artifact is a gun, Marksmanship’s is a bow, Survival’s is a spear.
  • There are no weapon drops in Legion. Instead, you will power up your artifact by killing bosses and doing other things in the game (PvP, dungeons, raids, dailies, whatever).
  • Your artifact will be obtained very early on.
  • Artifacts can be transmogged, so if you’re not happy about your weapon type for your chosen spec, you at least have that. You cannot transmog into another artifact though.
  • Still not sure how Survival is going to operate in the weird transition period of 7.0 when they have no melee weapons.

We should have more details soon from the dev panel on Sunday. Shortly after the dev panel, at 1:30pm ET on Sunday, we will be recording the next Hunting Party Podcast on Twitch and talking all about this stuff.  Follow me on Twitter and I’ll be posting before we go live. Should be a fun show!

  

LEGION: The melee hunter returns? [Update: Confirmed]

Update: Survival is definitely a melee spec. Updated details here.

*Breathes deeply*

OK, that was exciting. After being at an all time low with my general WoW excitement, I have to say that LEGION gives me some hope for WoW’s future. I am beyond excited, but I’m going to have to force myself to not get TOO hyped after the disappointments in WoD, because that expansion had much better intentions (I feel) than it ultimately delivered.

That being said…

Apparently, Survival is now a melee spec.

Melee. Hunter. Confirmed.

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Hurry up, Gamescom!

I killed Archimonde Heroic this past week. Killing the final boss of an expansion on this difficulty is a big milestone for me. I almost feel like my character has “beaten” the expansion. Anything else that happens (like some Mythic kills) is icing on the cake for me. Warlords of Draenor could end tomorrow and I’d be content.

It was a satisfying encounter and a great fight for hunters. Seriously, we rock on this fight. Especially with the glorious 4-piece bonus.  We actually rock through most of the instance.

The one thing I don’t really get about Archimonde is why I’m supposed to care about killing him, or why he is even there. I felt like Blackhand was a more worthy end boss, he was at least one of the “Warlords.” I’m no Loremaster, but usually I understand the core story points and the motivations of the characters. With WoD I just don’t know what’s going on. All I know is we stopped the invasion of Azeroth, and after that it all seems pointless.  I’m not invested in Draenor.

It’s all part of the reason why I want this expansion to end sooner rather than later.

There are plenty of aspects of Warlords I enjoyed, but I guess I feel like the whole package just didn’t come together in the right way. Almost as if all the various features and components of the expansion are puzzle pieces that don’t quite fit.

The news about WoW X6 being announced this week came at the perfect time for me. I need something WoW related to be excited about again. So bring it on!

There’s so many rumors and fake leaks out there that I don’t know what to believe (probably none of it). I’ll admit they are fun to read though. One universal thing is the assumption that we’re going to get another class that uses mail armor and ranged weapons. No, just no. Those are HUNTER WEAPONS!   😉

On a more serious note, how would they separate such a class from hunters? Magic damage? You mean like a Survival hunter? 😛  A healing spec would definitely fit the bill, but I still don’t know how the DPS spec(s) would be any different from a Lone Wolf Hunter other than a new resource system. Perhaps that’s enough?

Such a class probably wouldn’t get me to switch from playing a Hunter. The only theorized class that could MAYBE do that is the Tinker. Basically an engineer who uses contraptions, turrets, and stuff that goes boom.

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