The glyph system in Legion is changing in several ways. First, there are no more major glyphs, only cosmetic minor glyphs. Second, glyphs are now applied to the affected ability directly and are consumable. You can no longer permanently learn a glyph. For example, when you right-click one of the Dire Beast glyphs it will open up your spellbook and highlight Dire Beast, which you then click to apply.
Hunters have a few cool glyphs and a few that could still use some work. I’ll explain them all below, but you can also watch this video to see them in action.
Looking for Hunter glyphs in the Legion pre-patch? There is only one. You’ll have to wait for Legion for the rest. In the meantime, you can purchase some abilities from previous glyphs.
Hunter glyphs? Let’s be honest. They’re not terribly exciting. I’m talking more about the minor glyphs here. We do have some pretty good major ones, even though we now have fewer options in Warlords due to some of them being exclusive with each other. For example, you can’t use Glyph of Liberation and Glyph of Disengage at the same time, or Glyph of Mending and Glyph of Mend Pet. You have to choose one or the other.
We did get a few new options in Warlords. Here they are:
- Glyph of Snake Trap (Major) — Your Ice Trap is replaced with Snake Trap. Venomous snakes released by the trap will poison nearby enemies with a Crippling Poison that reduces movement speed by 50% for 12 sec.
- Glyph of Quick Revival (Major) — Your Revive Pet is now instant but costs 80 Focus.
- Glyph of Deep Frost (Major) — Victims of your Freezing Trap are now immune to any damage for its duration.
- Glyph of Play Dead (Minor) — Your pet also plays dead when you use Feign Death.
The first two aren’t really my cup of tea. Deep Frost has some situational uses I would think. Play Dead is simply awesome.