This post is brought to you by Warcraft, in theaters this June!
Seriously though, check out that dwarf! Lothar can’t believe that someone called him a Huntard to his face like that. Clearly they didn’t see that this dwarf was packing. Let’s pretend he is a Marksmanship Hunter so that it’s relevant to this post.
The big news came in yesterday: Marksmanship’s pet is returning in Legion! Lone Wolf is coming back as a talent, only now it will be available at level 15. Here it is, straight from the sparkly dragon’s mouth:
Remember during Warlords of Draenor’s development when Blizzard was talking about “spec differentiation?” It almost became a buzz phrase. They sort of delivered, but not in a way that mattered much. At their core, the 3 Hunter specs were still the same. We had a Focus generator, a Focus dump, and a signature ability. The “differentiation” was Marksmanship having a cast time on its Focus dump (and having to stand still) and Survival having DoTs, while Beast Mastery remained relatively untouched.
Well, I think it might be for real now. I can’t say for sure until I get my hands on the beta, but from what I can tell the specs sound almost completely different — not just the core mechanics but their fantasy as well (that’s this expansion’s buzz word, by the way).
You can read the post for yourself here. Blizzard shares their basic philosophy for each spec and shows us some of their core abilities. It’s enough to go on for a first round of feedback (plus it’s the first real Hunter news in months), so let’s get started.
Note I also have some quotes in here from one of the Senior Game Designers, Andrew Chambers. He was kind enough to answer some Hunter questions in a reddit thread. Remember these are candid comments, and nothing is set in stone.
Update 8/22: This article is still mostly accurate but is slightly depreciated. It will give you a good overview of the overall changes but you may want to view more recent posts under the Marksmanship tag for more info and recent opinions.
If you missed it earlier, Blizzard released the first version of patch notes for the Warlords of Draenor alpha. I’ve summed up all the relevant hunter info in this post if you want to catch up.
Over the next few weeks, I’m going to be looking at some of the individual changes in separate posts such as this one — my opinions on them, and what I think they mean for hunters. Previously, I discussed the survival changes, and today I’m going to look at marksmanship. A new focus dump, farther attack range, and potentially “fixed” AoE? Say it ain’t so.