Tag Archives: Shale Spider

Hunter Soloing in Warlords: The Inside Scoop

Editor’s Note: I’d like to welcome Shoot from Nightmare Asylum as another guest writer on Eyes of the Beast. Shoot has many world first hunter solo achievements under his belt. He is also one of the raid leaders of Team Hunter, the all-hunter raid group currently tearing its way through heroic MoP raids.


Hello, my name is Shoot and I’m a hunter raider and soloist in the WoW community.

Many WoW players in the community are enjoying the Warlords of Draenor beta raid testing and leveling, but a lot of people are curious what soloing is like and how the item squish affects it. Let’s start off by taking a look at older content on the live servers and compare it to beta servers from a hunter perspective.

Soloing on Live

  • Tier 10 and lower: Bosses are fairly easy to solo and do not require a high amount of gear or damage.
  • Tiers 11 – 13 (Cataclysm): Bosses are soloable; some bosses require mechanics that must be followed, but some bosses are still an all out damagefest and do not require much awareness or gear. Any boss in 25H is generally very difficult and requires a high amount of gear and special tactics.
  • Tiers 14 – 16  (MoP): Most bosses are impossible to solo as a hunter. Currently there have only been two Mists of Pandaria raid bosses that were soloed by a hunter in 10 normal. You can watch those videos below.

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Warlords of Draenor: New exotic pet abilities

I recently spent some time outside Draenor to get my hands on a few exotic pets to test their new abilities. Today we’ll be looking at the new Quilen, Rhino, Devilsaur, and Core Hound abilities. Exotic pets in Warlords can have up to 3 special abilities or buffs. For example the Core Hound has a 5% multistrike buff, Ancient Hysteria, and the new Molten Hide. Exotics which only have 1 special ability bring double buffs instead

Quilen

Stone Armor: When falling below 40% health, the Quilen’s skin will change to stone, causing it to take 30% less damage and regenerate 3% of its maximum health every 1 sec for 8 sec. This effect can only occur once every 120 sec.

This has a similar visual to the turtle’s shell shield, only its automatic whenever the pet’s health gets low. The turtle’s shell is arguably better since it’s 50% reduced damage for 12 seconds on a 1 min cooldown, but the benefit of this one is its passive nature and the healing. The Quilen also comes with its crit buff and the battle rez compared to the turtle which has zero buffs.

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