It’s been a fairly uneventful PTR since my last post about patch 6.2, at least for hunters. I’m starting to get a bit worried that Survival still has no compensation for its significant DPS nerf. Surely something is still on its way because this is how things are looking as of today: Beast Mastery is just as good as it is on live servers, Marksmanship is looking like it’ll be the best single target spec, and Survival is in the dumps. I keep waiting for a build with more tuning changes.
The big news is that Tranquilizing Shot has been changed to the current glyph form as a baseline, meaning it will cost no focus but have a 10 second cooldown. The new version of the glyph removes the cooldown but adds a 40 Focus cost.
I approve of the change because its current form on live is unusable without the glyph (at least in PVE). It was originally hotfixed to the 50 Focus cost on live as a PvP nerf to a single spec (BM). Delirium has a post about the change with some input from PvP hunter Dillypoo. There probably could have been a better way of handling this whole situation, such not allowing its Focus cost to be reduced by Bestial Wrath or not allowing it to remove player HoTs.