It’s been a fairly uneventful PTR since my last post about patch 6.2, at least for hunters. I’m starting to get a bit worried that Survival still has no compensation for its significant DPS nerf. Surely something is still on its way because this is how things are looking as of today: Beast Mastery is just as good as it is on live servers, Marksmanship is looking like it’ll be the best single target spec, and Survival is in the dumps. I keep waiting for a build with more tuning changes.
The big news is that Tranquilizing Shot has been changed to the current glyph form as a baseline, meaning it will cost no focus but have a 10 second cooldown. The new version of the glyph removes the cooldown but adds a 40 Focus cost.
I approve of the change because its current form on live is unusable without the glyph (at least in PVE). It was originally hotfixed to the 50 Focus cost on live as a PvP nerf to a single spec (BM). Delirium has a post about the change with some input from PvP hunter Dillypoo. There probably could have been a better way of handling this whole situation, such not allowing its Focus cost to be reduced by Bestial Wrath or not allowing it to remove player HoTs.
In this show we talk about our first impressions of hunters in patch 6.2, BlizzCon 2015 plans, and a bunch of other stuff! Also, we’re moving our live recording time again, but this time only by 30 minutes — from 2pm ET to 1:30pm ET.
The show is broadcast live on Twitch TV every second Sunday at 1:30 pm ET (17:30 GMT). The next episode is scheduled for Sunday, May 10. In addition to the live show, you can find it at:
Sorry for being late in posting this one. Darkbrew and myself had to miss this episode, but we made up for it by having Rogerbrown from Method as our guest! The regular hosts should be back for the April 26th episode. As a reminder, you can also visit this site which will have downloads of the show episodes up in a more timely fashion.
The show is broadcast live on Twitch TV every second Sunday at 2:00 pm ET (18:00 GMT). The next episode is scheduled for Sunday, April 26. In addition to the live show, you can find it at:
This transmog was submitted by Argentlam of Khadgar-EU. White hunter transmogs aren’t something you see every day, so I thought it was worth posting!
Shoulders: Witch Doctor’s Spaulders or Mischievous Spaulders (Alliance only)
Cloak: Refractory Heartcloak
Chest: Wasteland Chain Armor
Shirt: Common White Shirt (or any white shirt)
Hands: Giantstalker’s Gloves
Belt: Sharpeye Belt
Legs: Wasteland Chain Leggings
Feet: Streamslither Boots
Weapon: Needle Threader or the Fox Hunter’s Rifle as a tribute to Simo Hayha, a Finnish sniper who has 506 kills on record, in the snow, using a rifle without a scope.
It’s worth noting that all of the Warlords items have many other lookalikes available (you can see them on Wowhead). The pet featured in the screenshots is Stompy.
I’ve put this set together in a Wowhead item comparison so you can quickly view it on other races in 3D (click the little triangle above the item icons).
Disclaimer: This pet was found on the patch 6.2 PTR and is subject to change.
Wow, it’s been a while since we had one of these. Now that we’re starting to get new pets again, I thought it was time to resurrect this feature. Actually, this is the only new pet I’ve found so far on the 6.2 PTR and I think I did a fairly good sweep of Tanaan Jungle. But the PTR young and a lot could change. Muffinus also hinted at new pets.
The Iron Warwolf may look familiar to you if you’ve been running Blackrock Foundry. It’s the same wolf pet that Beastlord Darmac uses! It was also seen at The Pit in Gorgrond, but those were level 101 and therefore couldn’t be tamed. These puppies are level 100 and are found at The Iron Front in western Tanaan Jungle (map).
Will they survive the PTR cycle? Let’s hope so. I remember being slightly concerned that the Savage Warwolf, which I originally featured early on in the WoD beta, wouldn’t make it because saddled pets were a rarity at the time. That one did make it in, so I’m pretty hopeful this one will stay tameable as well.
I also threw together a short 1 minute video of this pet, which you will find embedded below.
So the big news you probably already know about is that Aspect of the Fox has been completely removed from patch 6.2. I certainly expected some kind of nerf, perhaps a short debuff to prevent the chaining of foxes, but I did not see this coming.
Here’s the list of changes from Blizzard:
Originally Posted by Blizzard
- Aspect of the Fox has been removed.
- Aimed Shot now deals 15% more damage.
- Mastery: Essence of the Viper has increased in effectiveness by 19%.
- Explosive Shot now deals 15% less damage.
- Serpent Sting no longer deals an initial “tick” of damage when the periodic effect is first applied.
- A Murder of Crows now deals only 80% of normal damage against player-controlled targets.
- Barrage now deals only 80% of normal damage against player-controlled targets. Additionally, the ability no longer hits invisible or stealthed targets.
- Mastery: Master of Beasts has been increased in effectiveness by approximately 20%. I gained 10% extra pet damage on the PTR (with my mastery buff).
- Kill Command was buffed slightly (288.9% of RAP to 297.3% RAP)
OK, make sure your safety harness is secured. We’re back on the Warlords of Draenor Hunter Rollercoaster.
Well, last night my group downed our fifth Mythic Blackrock Foundry boss, Gruul. Our previous progression order was Beastlord Darmac -> Oregorger -> Hans and Franz -> Flamebender Ka’graz -> Gruul. Next up is Kromog, then Operator Thogar, and then I imagine Iron Maidens after that. Blackhand isn’t even on the radar yet. So far we’ve been downing 1 new boss a week (and reclearing previous ones), but I won’t be surprised if that slows down as we get to the tougher bosses.
As a bonus, I got the Mythic Meaty Dragonspine Trophy off the first Gruul kill. I’ve also had some other good luck with bonus rolls, getting a Mythic Warforged ring from Oregorger and Mythic Tier 17 chest from bonus rolls the previous week.
As you may have guessed, I haven’t switched away from Beast Mastery since 6.1 dropped. It’s not perfect on every fight, but it’s definitely not bad on any of them. Unbuffed, I actually have more multistrike than mastery, so Survival would be viable too if Blizzard decides to change things up again in the future. It wouldn’t surprise me at this point. WoD has been such a rollercoaster for hunters, but thankfully it’s been mostly quiet on the hotfix front for the past couple of months.
This was our first show at the new time and it went off with many hitches! Artemis couldn’t make it, Delirium was late, and we also had some technical difficulties near the end (but hopefully it won’t be noticeable on the recording).
It was a light couple weeks on the news so we talk about some garrison stuff (mostly about Harrison Jones and why you should get him), and some general chit chat about our raiding experiences in Blackrock Foundry, along with a few tips.
The show is broadcast live on Twitch TV every second Sunday at 2:00 pm ET (18:00 GMT). The next episode is scheduled for Sunday, April 12 and we may have a special guest (though it’s not confirmed yet). In addition to the live show, you can find it at:
Hunter pets back in vanilla were convoluted by today’s standards. You couldnt’ simply tame a pet and use it. You had to worry about several things:
- Pets did not level up to your level. If you were level 60 and tamed a level 10 pet, you would have to manually level them up. Very slowly, since they weren’t able to do any tanking for you when they’d get killed in a few hits.
- Pets had 6 loyalty levels, which also had to be leveled up. The more loyal they were, the easier it was to keep them happy.
- Pet Happiness had to be kept up by feeding your pet regularly, if you didn’t keep your pet happy they would do less damage. If they stayed unhappy for too long, they would permanently abandon you.
In today’s WoW this simply wouldn’t fly, but there was something good buried under all that. Hunters tended to pick a single pet and stick with it (helped that we could only have 2 other pets in the stable at the time). Rak’shiri was my main pet through a good part of vanilla. Your pet was your best buddy because you worked so hard to get them there. Not like today where it’s almost become a collection mini-game.
Don’t get me wrong, I enjoy collecting pets, but I still think something was lost from the spirit of the class. Pets feel more disposable than ever.
It got me wondering if there was a way to bring back the idea of a hunter bonding with their pet, without all of the baggage that made it not fun.
This was one hell of an episode, and a good send off for Solarflair who is on his way to work in the QA department at Blizzard! He’ll be there testing the new raids long before you ever get your hands on them. We wish him the best of luck.
Also this week, we talk about #TeamHunter BlizzCon plans, our experiences in BRF, and the Tranquilizing Shot nerf.
As a bonus, half way through the show the always awesome Rogerbrown from Method stops by to talk about hunters and his favorite spec. We’re going to try and get him on the show more often!
Last but not least, we now have a new time for the live show: Every other Sunday at 2PM ET / 11AM PT (18:00 GMT) on Twitch. We hope this will be a better time for more of you to tune in live, and it also does wonders for our sleep schedules. We’re slotted right in between Convert to Raid and Final Boss, making Sunday quite the epic day for WoW shows!