New dwarf model

Hunter patch notes from Warlords alpha

Below is a consolidated list of hunter changes from the Warlords of Draenor alpha.

I will be updating this post every time new patch notes are released (the latest updates will be in red). I’ll also bump it to the front of the blog when this happens.

Last updated: April 18, 2014:
Not many new changes with this update. They clarified some things we already know (like all the new pet abilities), growl now has a 30 yard range, and Aimed Shot can cast while moving as a baseline.

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Having fun with Wowhead’s model viewer (and new gun models!)

Wowhead has updated their Warlords site to support the new character models in the 3D model viewer. So far the orcs, dwarves, and tauren male are supported. I’ve been having fun checking out some transmogs on the new dwarf model as I plan to race change my main hunter to that in 6.0.

The animations all seem very close to the originals with some slight tweaks. The biggest change, of course, is the facial animation quality. You can preview all of the various emotes and attacks for each character. The facial animations are in a completely different league compared to what we have now.

You can also preview some of the new armor and weapons, like this very strange looking gun below.

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Pet of the Week: Gurubashi Riding Raptor

Raptors are one of the many pets getting ability and buff changes in Warlords of Draenor. Currently, the Raptor special ability is Tear Armor (Weakened Armor debuff), but in Warlords this will be changed to Strength of the Pack (5% crit buff) because that particular debuff is being removed (across all classes).

The Gurubashi Riding Raptor is found on the Isle of Reckoning in the northern tip of Kun Lai Summit and is probably my favorite raptor skin. It comes in orange and red. If you’re into the whole mount matching thing, they both have mount counterparts (Swift Orange Raptor and Armored Razzashi Raptor). As I have neither, the closest match for me was the Red Primal Raptor.

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New Warlords screenshots show off Garrisons and zones

I pulled these from the PAX East press kit.  I think a couple were featured on the Warcraft twitter, but this is the first time I’m seeing these new Garrison screenshots (maybe I missed them). These look much better than the BlizzCon shots if you ask me. Those early shots seemed pretty barren — just empty land with buildings — while these make it look like a neat little town. Still just the Alliance version, but I’m sure they’ll reveal the Horde buildings soon enough. I’m pretty excited for this feature! Now if only they could grant my ridiculous hunter stable wish.

PAX East Screenshots PAX East Screenshots PAX East Screenshots

PAX East Screenshots PAX East Screenshots PAX East Screenshots

PAX East Screenshots

Also be sure to check out this interview from Wowhead where they talk a little more about Garrisons. Your Garrison can be attacked by NPCs and you’ll have to organize its defense with your followers. You can even bring in your friends to help you! There are rewards for successfully defending it (in other words, I’m pretty sure it’s optional and you could ignore it if you wanted).


A closer look at beast mastery hunters in Warlords

If you missed it earlier, Blizzard released the first version of patch notes for the Warlords of Draenor alpha. I’ve summed up all the relevant hunter info in this post if you want to catch up. I’ve already taken a closer look at both survival and marksmanship, but today we’re focusing on beast mastery.

Overall, beast mastery looks like it’s going to see the least amount of changes in Warlords. Blizzard’s goal with the hunter changes was not to revamp the class, but to give each spec a better identity. Beast mastery already had its own identity as the pet-focused spec, but it looks like Blizzard is aiming to reinforce that even further.

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Pet of the Week: Ban’thalos

Ban’thalos is one of the many challenge tames added back in patch 4.2. This level 85 spirit beast can be found in Hyjal, circling high above the Sanctuary of Malorne (around 28,62). The challenge to this tame is the sheer height Ban’thalos spawns at. You need to be able to get aggro and land on solid ground without killing yourself.

There are a couple of ways to pull off the tame, but first you need to have progressed the Hyjal quest lines up until you’ve unlocked the Molten Front daily quest area. If you haven’t yet, this quest will be available on your city’s “call to arms” board. Ban’thalos will be outside of your phase until you do this, along with Magria and Ankha who are also nearby.

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New dwarf model

Hear the new ranged weapon sounds

Wowhead just datamined a whole bunch of in-game music and sounds from the Warlords of Draenor alpha. Near the bottom of the massive post is a full listing of the ranged weapons sounds, which includes bows, crossbows, and guns. These sounds were split up into individual “reload” and “shoot” variations so I edited all of the variations together to give you a better idea of what it will sound like. Enjoy!

Gun Sounds:
Bow Sounds:
Crossbow Sounds:

I think the sounds are a big improvement, especially the gun sounds. What do you think? Check the Wowhead post to see all the new audio.

Welcome to Eyes of the Beast

A closer look at marksmanship hunters in Warlords

If you missed it earlier, Blizzard released the first version of patch notes for the Warlords of Draenor alpha. I’ve summed up all the relevant hunter info in this post if you want to catch up.

Over the next few weeks, I’m going to be looking at some of the individual changes in separate posts such as this one — my opinions on them, and what I think they mean for hunters.  Previously, I discussed the survival changes, and today I’m going to look at marksmanship. A new focus dump, farther attack range, and potentially “fixed” AoE? Say it ain’t so.

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Holy Misdirection Buff, Batman!

I was just listening to the live interview with Celestalon on Final Boss TV, and he dropped a bomb in regards to Misdirection in Warlords of Draenor. Here is the new tooltip just posted by Wowhead:


Wow! You’ll effectively be able to permanently transfer threat to the tank (or your pet for soloing I would imagine). This was added to give hunters a little more raid utility, without that utility being a “mandatory” raid-wide DPS or survival cooldown.

I’m sure we’ll get more details soon, like if there are any restrictions, but I’m pretty excited about this. Not just for raiding but for keeping mobs on my pet while soloing. Final Boss should have a recording of the interview up on their YouTube channel fairly soon.


Pet buff changes and new pet families in Warlords

More fun hunter stuff from the Warlords of Draenor alpha has been datamined! First up, it looks like all buffs will be able to be provided by non-Exotic pets, including bloodlust/heroism.  It appears that some exotic pets will be getting new special abilities instead of having access to exclusive buffs. My favorite so far has to be the Devilsaur one where he eats a corpse to restore focus and health.

This info was compiled by @cgjthoma on the Petopia forums and also posted by Darkbrew. Two pretty awesome hunters!

We currently know about 3 new pet families in Warlords:

  • Hook Wasp (Exotic) — Haste and Stamina buffs, plus Slow fall!
  • Riverbeast — Mortal Wounds (reduced healing)
  • Hydra — Mastery buff

Below you’ll find some datamined models courtesy of MMO-Champion. What you’re seeing is the new Wolf, Boar and Sporebat models, along with the new family, Riverbeasts. Their original post also has more color variations.

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