Survival is in rough shape for PvP as it stands. Its damage is based around sustained DPS — which is already a downside for PvP — and their only source of burst damage (Lock and Load) can be negated entirely with a simple dispel of Black Arrow. No Black Arrow = no Lock and Load procs. This would be remedied somewhat if Ice Trap was still able to proc Lock and Load as a fallback, but it doesn’t anymore.
Here are some potential solutions I hope the devs will take into consideration:
Aspect of the Fox is primarily used to help your fellow raid members, but that doesn’t mean you can’t have a little fun with it on your own.
My poor stable.
We have some new pet families coming to Warlords of Draenor in addition to the already announced Hydra, Riverbeast, and Rylak.
First up is this tweet in the traditional Muffinus style where he likes to hashtag everything to get hunters excited. He revealed tameable hydras in much the same way, only this time it’s Clefthooves. Yep, those big suckers you’ve hunted for our good friend Hemet Nesingwary in the past. You should be able to tame the old Outland ones, or one of the new ones as shown above (I snuck into the new Nagrand a little early with some Eagle Eye hopping ). Not sure if they’ll be a new family or part of the Rhino family as an Exotic beast. Time will tell. Makes me wonder if Mushan beasts could be added to that family as well.
Update on Clefthooves. They will be part of the Rhino family. Continue reading
A new beta build just went out and we have more hunter changes. Let’s start out with the biggest one:
Aspect of the Fox: Party and raid members within 40 yards take on the aspects of a fox, allowing them to move while casting all spells and abilities for 6 sec. Only one Aspect can be active at a time.
We spoke about this a couple of days ago, so I encourage you to check out that post and its comments for more info and opinions on this new raid utility. Opinion is pretty mixed, to say the least.
Hook wasps were originally slated to be in their own Exotic Pet family, but Blizzard later decided to just merge them with regular wasps. I can only hope the special ability they were going to have, Flutter, will make it into the rylak repertoire or some other pet family in the future.
I’ve always had a soft spot for wasp pets, I don’t know why. They’re not particularly pleasant to look at, but there’s something cool about having a giant wasp as a pet. The video below shows the new hook wasp model in action.
Our long-awaited raid utility is finally here.
Aspect of the Fox
Party and raid members within 40 yards take on the aspects of a fox, allowing them to move while casting all spells for 6 seconds. Only one Aspect can be active at a time. 3 minute cooldown.
I don’t want to say I called it, but I kinda do.
I like this cooldown. For a short period of time we can allow all of our friends to experience the awesomeness of a being hunter. The duration seems a bit short, but I suppose if you have multiple hunters in your raid you could chain these together. It’s not unusual for a raid to have 2-3 hunters. It definitely seems like a more healer-oriented cooldown to me (though the casters will be happy to have it as well).
I know some people are going to complain that it’s a buff that doesn’t benefit the actual hunter using it (with few exceptions, see below), but that’s not the point of a raid utility cooldown. It’s supposed to help your raid as a whole, right? Hunters have always complained about other classes bringing mandatory raid utility, so you can’t be surprised when the utility we get isn’t mandatory (though some would argue it might end up being mandatory for some Mythic stuff). In the end, it’s something we didn’t have yesterday, and it’s going to indirectly lead to more damage and survivability for your raid (or arena team — don’t forget about PvP benefits).
Other things it will let you do on the move as a hunter: Focusing Shot, Powershot, Tame Beast, Dismiss Pet, Revive Pet, and mounting.
I have a love-hate relationship with reforging. I love using it to min-max or make a piece of subpar gear into something decent. I hate having to juggle hit and expertise caps (and having to use a reforging calculator to do it perfectly). Without hit and expertise, reforging is just about customizing your stats. No calculators or external tools required. All the good, none of the bad. So you can understand why I was initially a little disappointed at its removal.
I know the goal was to reduce the amount of extra work needed to be done in order to make a piece of gear usable. When you don’t need to valor upgrade, reforge, gem, and enchant something you can just equip it as soon as it drops. Unless, of course, it’s a neck, ring, or cloak. Then you’ll want to make sure you have an enchanting scroll ready for it.
Blizzard wasn’t kidding when they said they wanted fewer but more powerful enchants.
We officially have our first bugged beta pet. These baby riverbeasts are cute when they are at the appropriate size… but this…
I never asked for this.
I recently leveled from 92-94 in Gorgrond, and I really enjoyed this zone. The mix of lush jungle and desolate badlands makes it interesting because the scenery is always changing. It feels like there’s multiple zones in just one. There’s lots of little nooks and crannies to explore, mountains to climb, and big trophy mobs to kill. Killing one of these big elites gives you a quest item which rewards a bunch of XP and supposedly a trophy to display in your garrison (doesn’t seem to work yet).
I encountered several new beasts in my travels, some of which I was able to tame. You’ll also find pictures of some of those in this gallery. You can click through to any of these pictures for a full size 2560×1440 version. I imagine some of these would make nice wallpapers. Enjoy.
The amazing header image for this post was created by Draven aka SpiritBinder of WarcraftMounts.com. Unfortunately, Chimaera Shot doesn’t look quite that cool in the game!
Another build, another round of hunter changes. The biggest is the newly updated Chimaera Shot (formerly Chimera Shot), but there are also some new perks, some updated visuals, and several bug fixes.
- Renamed Chimaera Shot (old: Chimera Shot)
- Now hits 2 targets, one for frost damage, and one for nature damage.
- On a single target, it randomly chooses nature or frost damage.
- Still does the same damage as old Chimaera Shot, there seems to be no penalty for the new cleave component.
- Each Chimaera “head” independently crits and multistrikes.
- Seems to choose the closest target for the second shot.
- Currently it’s not “smart” and will break CC on the secondary target.
- The visuals might be temporary since they are using a Dragonhawk head rather than a Chimaera!