Tag Archives: Marksmanship

The current state of Hunters in Battle of Dazar’alor

I am pretty jealous of Warlocks right now. Imagine playing a pure DPS class where all 3 of your specs are not only competitive, but chart topping in the current raid. Imagine having that kind of choice. Hunters are sort of the opposite. Beast Mastery is far and away the worst spec (from a DPS perspective) … Continue Reading ››

Changes to Focus in Battle for Azeroth

In Battle for Azeroth, Focus is still a resource across the whole Hunter class, but it works a little differently for each specialization. Beast Mastery is staying the same (mostly passive regeneration), while Marksmanship is going back to a pre-Legion type of Hunter where the majority of Focus regeneration is active rather than passive. Survival … Continue Reading ››

BfA Alpha: Opinions and feedback on the three Hunter specs in early April

I've been trying to play all three Hunter specs pretty equally on the alpha, including leveling, dungeons, and island expeditions. This will be the first of hopefully several posts on my current opinion of the state of the class on alpha/beta. I'm also going to keep this bullet point form to make it easy for … Continue Reading ››

First look at Hunter changes from Battle for Azeroth alpha datamining

The Battle for Azeroth alpha is up on the test servers, and datamining is in full swing. I've poured over every bit of Hunter info I could find. I have some opinions on what I've seen, but it's hard to say anything definitively until I can play myself. Streamers and influencers will probably have access … Continue Reading ››

Hunters at BlizzCon 2016: Traps coming back for Beast Mastery & Marksmanship

We've gotten a few exciting Hunter tidbits at BlizzCon 2016 so far. Ion Hazzikostas revealed a boatload of new content coming in patches 7.1.5 and 7.2. Hunter stuff aside, there is an insane amount of stuff coming in these patches. I don't even know where to start, but Wowhead has a good summary. Patch … Continue Reading ››

Hunter spec disparity in Emerald Nightmare

Alright, I knew Survival would be the unpopular Hunter spec going into Legion, but I didn't think the disparity would be quite this severe. After a week of Emerald Nightmare, the numbers are in and it's not pretty for Survival. As I write this, there are ~48,000 Hunter parses in Heroic Emerald Nightmare on Warcraft Logs thus far. Only ~660 … Continue Reading ››

Now is the time to get your Proving Grounds title

Reaching wave 30 on Endless mode in Proving Grounds to get "the Proven Assailant" title has always been a bit of a pain in the ass, but that has changed for Hunters in patch 7.0. I'd go as far to say as it's now been kind of trivialized for Marksmanship. You still need … Continue Reading ››

What are you playing?

Patch 7.0 is upon us and Hunters are... well, kind of different. The reaction I've seen to the new Hunter specs has been mixed to say the least. It's probably more shocking if you didn't put in any serious play time on the beta or PTR. These are new specs, and it's pretty much a … Continue Reading ››

Legion: More number tuning for Hunters

Today's beta build brought a few interesting changes (along with some nerfs) that are worth talking about.

Beast Mastery

New Hunter Glyphs in Legion

The glyph system in Legion is changing in several ways. First, there are no more major glyphs, only cosmetic minor glyphs. Second, glyphs are now applied to the affected ability directly and are consumable. You can no longer permanently learn a glyph. For example, when you right-click one of the Dire Beast glyphs it will … Continue Reading ››