Tag Archives: Aspects

3 Hunter abilities I’ll miss (and 3 I won’t miss) in Warlords

Hunters are losing a dozen or so abilities in Warlords of Draenor. Depending on what hunter you ask, you’ll get a different answer to this question. I understand the reasoning behind most of these decisions, but there’s just some abilities I’m really going to miss.

Abilities I’ll miss
1. Distracting Shot

I’ll admit this is not a button I used on a regular basis, but the number of awesome plays I’ve pulled off thanks to Distracting Shot will make me miss its utility. It could be as simple as saving a healer in a dungeon, or it could be something like taunting a Warshaman who got too close to General Nazgrim during the final burn, or preventing a Minion of Y’Shaarj from exploding inside a pack of other minions.

The Glyph of Distracting Shot let you do pretty interesting things as well, like positioning your pet far away so you could ping-pong a difficult enemy back and forth, avoiding a lot of damage.

Distracting Shot will be missed, but I’ll get over it.

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Hunter Aspects being removed in Warlords of Draenor?

That’s right, it looks like hunter aspects are being removed from the game. The below video is from Blizzard’s recent press event for Warlords. It features someone playing a hunter who, frankly, has no clue how to play a hunter. It’s a little painful to watch at times, but there are a couple hunter things we can learn from it, and you get a good look at the new Shadowmoon Valley.

You might be thinking the player just forgot to use an aspect (after all, they don’t even use a focus generator), but careful examination will show that the hunter aspect bar is missing from the default UI. That’s pretty solid evidence for their removal.

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