The official patch notes just received an update. Lots of hunter changes to report. Some of it we already know from the previous build, but there’s a few new bits in here. If the tooltips don’t make sense, it’s because some of these changes are not in the build yet.
- Black Arrow‘s cooldown is reset if it’s dispelled. 🙂
- Lock and Load has been reverted to the previous version. It’s similar to the live version, but you will get at least one proc per Black Arrow, with chances for additional procs on each tick. It also no longer has a 10 second internal cooldown.
- Survivalist now increases multistrike damage by 20%. (Old: increases multistrike chance by 10%)
Yay! Black Arrow dispelling was something i was really concerned about, so I’m glad they added something.
While I was originally pretty excited for the Lock and Load multistrike proccing version, it ended up having several problems. When multistrike was low, it was extremely underwhelming (that is why they added the 10% baseline chance in the first place) and it was common to have Black Arrows with zero or just one proc. When multistrike was high, the rotation devolved into nothing by Explosive Shot with hardly any focus available for Arcane Shot. Lastly, Lock and Load just didn’t feel as fun when it was no longer free or didn’t reset the cooldown. So, I’m on board with this.
Survivalist’s 20% multistrike damage is just there so survival will favor multistrike and benefit from its multistrike attunement.