With this week’s maintenance, Beast Mastery is getting a “6%” buff. Cool, right? Well, don’t get too excited. For one, it’s not a true 6% buff since it leaves out some important things like Beast Cleave or any pet auto attacks — it just buffs primary abilities and most of the talents. Secondly, all this buff does is let us keep the status quo. Everyone is getting 15 ilevels on their weapon this week from the Netherlight Crucible, and Beast Mastery scales like crap with weapon damage while other classes and specs get tons of value from the weapon increase.
So this buff really just puts us back where we were, with maybe a tiny 1-2% extra. On top of that, we’re going to fall even more behind in AoE/cleave since that isn’t getting any benefit at all from the Crucible or this buff (except for Stomp, which is included in the buff). We need more than 1-2% relative to other classes!
Anyway, let’s get to the Netherlight Crucible. I updated my Wowhead guide with basic information on how to use the Crucible and determine upgrades and what traits to take. I’ll reproduce some of that here.
First up is the trait values. This lets you quickly and easily compare relics in the Crucible by simply adding up all of the ilevel values in a given path.
I just want to start with the standard disclaimer: This stuff can all change slightly based on your gear, legendaries, chosen talents, etc. These numbers are going to be reasonably accurate for most BM hunters, but if you have the knowledge to sim your own stuff, I’d always recommend that over using these numbers.
Single Target Trait Values
|Weapon Traits||Approx. ilevel value|
|Jaws of Thunder||+8|
|Unleash the Beast||+6|
|Focus of the Titans||+0|
|Crucible Traits||Approx. ilevel value|
|Secure in the Light||+10|
|Infusion of Light||+10|
|Torment the Weak||+10|
|Master of Shadows||+7|
AoE Damage Traits
Furious Swipes and Dark Sorrows are trickier to put a number on since most of their value comes in pure AoE situations. If you spend a good deal of your time in Mythic+ it can be worthwhile to have these traits, but generally you want to focus on the other traits since they have value in all situations.
For Mythic+ use, I would put a overall value of +12 on Furious Swipes and +6 on Dark Sorrows. You may want to factor this into your relic/trait comparisons. For example, it might be worth using a slightly less valuable single target relic if you get the added bonus of Furious Swipes.
Here is an example of how you might apply these numbers in a Crucible trait tree:
Hopefully it makes a little sense presented like that. Using ilevel values isn’t a very precise unit of measurement, but it is quick and easy. Whether you use my values or sim out your own, it should make comparing relics pretty easy.
To take it a step further, let’s compare 3 hypothetical Arcane relics:
|Relic||Crucible Tier 1||Crucible Tier 2||Crucible Tier 3||Total Value|
| Charred Hymnal of the Moon
(+58 and +8 from Jaws of Thunder)
|+5||Shadowbind (+10)||Unleash the Beast (+6)||+87 ilevels|
| Torn Fabric of Reality
(+64 and +6 from Slithering Serpents)
|+5||Shocklight (+8)||Wilderness Expert (+2)||+85 ilevels|
| Self-Forging Credentials
(+68 and +0 from Natural Reflexes)
|+5||Dark Sorrows (+3)||Spitting Cobras (+3)||+79 ilevels|
So, as usual for BM, traits make a big difference. Don’t throw away any of your relics without trying them out in the Crucible first. You also might want to consider spending all that Veiled Argunite on relics to try to roll the dream combos. Let’s be honest, you’re probably never going to get that Arcanocrystal anyway.
Simming the Crucible traits
If you’re familiar with Simulation Craft/Raidbots, here is how you can sim the new light and shadow traits
This requires that your main sim is called “baseline” — it’s the text at the top of your input that should say hunter=”baseline” and then just copy/paste all of this below the rest of your sim input — alternatively, you can just copy and paste the various crucible lines to see those individually. You can change the “1” to a “2” or “3” to simulate having 2 or 3 relics with that same trait.
If you have any questions about the Crucible, feel free to comment. And good luck on your relic rolls.
P.S. If you’re seeing a notification for this post twice, sorry about that. Blizzard released Crucible trait changes literally minutes after I first published this, so I had to take it down and re-run all the numbers. 🙄