Tag Archives: Antorus

Beast Mastery tier 21 hotfix buffs, the Aspect of the Wild build, and the start of BfA Alpha

A couple of Beast Mastery hotfixes dropped this week, but they’re both pretty minor. I’ve had a lot of people ask about them and how it affects gearing, so here’s a quick post on them.

Hotfix 1: Increases all damage by 2.5%

This applies to every main ability and active talent, it doesn’t increase things such as pet auto attack damage (as far as I know). Beast Mastery is still going to be near the bottom on Warcraft Logs, but now we should no longer be in our own sad little tier at the bottom. That’s the most positive way I can spin this. I was hoping for more targeted changes, i.e. buffs to Beast Cleave, Thunderslash, and AoE talents. But a buff is a buff and this makes our single target a little better.

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Winter Veil wish list for Beast Mastery

Dear Greatfather Winter (Blizzard),

I think there’s a lot that can be done to improve Beast Mastery in Battle for Azeroth, but that’s a post and discussion for another time. We’ve still got another 8+ months of Legion and Beast Mastery is simply not in the best state right now. I honestly thought there would have been some more tuning at this point after seeing how poorly BM is doing (especially in Mythic). To be fair, overall rankings are kind of misleading since BM is so weak on any kind of multi-target fight (Antoran High Command is the most heinous example) which does plummet our overall rank. In single target, we are pretty close to the middle, which is hard to complain about.

The problem for me is that we have no true strengths. We have decent single target, and what is essentially the worst AoE in the game. Some of this boils down to BM’s lack of upgrades in Antorus. While other classes are seeing their DPS shoot up, BM is only seeing small incremental upgrades because we still have to juggle old tier sets.

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First night in Antorus

I enjoyed Antorus quite a bit. It reminded me a lot of Ulduar — not any specific bosses, but just the big epic areas and general style. It was just normal mode so most of it was one-shotted (including Argus), but we were overgeared so I wouldn’t read too much into that. Though from what I hear, Heroic is also a little easier than ToS Heroic was (I won’t be doing that til later in the week). Hopefully that translates into Mythic as well, because I did feel like ToS (especially Mythic) was too hard in general. I thought Nighthold was a lot better in terms of overall difficulty.

My favorite boss was definitely Argus — it’s a visual feast and has really cool mechanics. One of my favorites ever. Plus it felt cool that I was briefly rank 1 of all Hunters on that fight (I had to screenshot such an occasion). Ah, the perks of raiding on day one before the EU and Koreans get in there.  😛

My least favorite boss was Varimathras. The entire fight seems like it’s on the tanks, and everyone else is doing patchwerk. I actually like having a patchwerk fight once per raid, but this one just wasn’t fun. A fun patchwerk fight to me is something like Krosus from Nighthold.

The dumbest boss was the Portal Keeper because hunter pets are completely bugged on it. Here’s a tip: Don’t take the portals to the platform because Blizzard forgot to implement pet pathing up there. It’s a complete mess. Tell your raid leader you need to stay down.

Another thing worth mentioning is that several bosses have an emphasis on CC, which is pretty cool. Tar Trap, Freezing Trap, and Binding Shot will all get a lot of use in this raid.

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Antorus gear for Beast Mastery: Trinkets, set bonuses, and more

If you haven’t heard, tier sets are going away in Battle for Azeroth. So Antorus (Tier 21) will be the very last tier where we get class set bonuses. It’s also the final tier of the expansion, so that must mean Blizzard is going to give the system a nice send off and give us some truly cool bonuses to enjoy while we wait for BfA, right?

Oh, sweet summer child. No.

Updated Feb 6, 2018: Updated set bonus section for small hotfix buff to T21 4pc. It now reduces the cooldown by 3.0 sec. See the Set Bonus FAQ for discussion on this.

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