Tag Archives: Dire Frenzy

BfA Alpha: Changes to Dire Frenzy and Dire Beast, Bestial Wrath goes on the global cooldown

There is no longer a choice between Dire Frenzy or Dire Beast, all BM Hunters will now be using Dire Frenzy for their Focus generator/Bestial Wrath reset. Well, now it's actually called Barbed Shot instead of Dire Frenzy, and it behaves totally like a shot (in that it requires a ranged weapon, and uses … Continue Reading ››

Beast Mastery tier 21 hotfix buffs, the Aspect of the Wild build, and the start of BfA Alpha

A couple of Beast Mastery hotfixes dropped this week, but they're both pretty minor. I've had a lot of people ask about them and how it affects gearing, so here's a quick post on them.

Hotfix 1: Increases all damage by 2.5%

This applies to every main ability and active talent, it doesn't increase things such as … Continue Reading ››

Patch 7.2.5 Beast Mastery: Stomp vs. Dire Frenzy [UPDATED]

About a month ago I made a "patch 7.2.5 preview" post for Beast Mastery where I predicted that the Crit/Stomp build would be making a return in some form, and also took a look at the new legendaries. The Stomp part panned out, but the legendary sims were not clear. They were only single legendary sims, … Continue Reading ››

It’s happening! Beast Mastery gets its best changes yet in 7.2.5

I'll be honest with you, I was getting pretty upset about the initial 7.2.5 changes with Wild Call. I even had a big rant in my post drafts that I never got around to posting because it was too negative and strayed from being constructive. But there's not even any point in going over why the initial … Continue Reading ››

Patch 7.2.5: Big changes coming to Wild Call procs for Beast Mastery

EDIT: IGNORE EVERYTHING BELOW! Blizzard has smartened up! 2 charges will be baseline in 7.2.5! Wild Call  -- and by extension The Mantle of Command -- is getting some rather large changes in the upcoming patch 7.2.5. Let's go straight to the blue post:
Originally Posted by Seph (Official Forums)
In 7.2.5, we are changing Wild Call from a … Continue Reading ››

The Mantle of Command: Unlocking the 4th Hunter spec

Legendaries have probably been the most contentious issue in all of Legion. It sucks to have meaningful gaps in player power, or completely transformative and quality of life effects gated behind pure luck. In my opinion, legendaries would have been better if they all had utility or defensive bonuses and their DPS power came from raw … Continue Reading ››

Beast Mastery News: Hati customization, Dire Beast replacement

Shortly after I wrote this initial piece on what I felt was wrong with the Beast Mastery fantasy in Legion, the developers announced that they planned on adding a glyph so that Dire Beast would pull from your own stable of pets rather than use random ones from the wild. This addressed one of … Continue Reading ››