WoD beta build 18505 just hit the servers and with it comes some pretty substantial changes for marksmanship and survival hunters.
- Marksmanship’s mastery is no longer Wild Quiver, and is now Sniper Training.
- When you stand still for 3 seconds, you gain Sniper Training for 6 sec, which increases your damage, shot range, and critical strike damage by 4%.
It seems like Blizzard is really pushing for marksmanship to be the turret spec. The synergy here with Focusing Shot has enormous potential if this style of play is something you’re interested in. The 4% value is the base mastery, it will be higher with mastery gear. On the beta I got it up to 10% with gear and buffs. Some of you may remember the old Sniper Training talent from back in the day, but that one was just increased damage. This new version adds critical hit damage and shot range. The shot range bit is pretty interesting. 50 yard shots? Very, very cool. I’ve done a quick bit of testing on the beta and it appears that it takes 3 seconds to activate. It doesn’t start counting down from 6 seconds until you begin moving.
The real question is if we’ll be able to give up our bunny-hopping, DPS-on-the-move freedom and revert back to turret style. What do you think?
After testing this for a bit on the beta, one thing it REALLY needs is some kind of visual to let you know you have it. Otherwise, it’s basically a “WeakAuras required” thing to get the most out of it.
Survival Lock and Load Changes
- Black Arrow, Lock and Load, and Explosive Shot‘s interactions have changed.
- Each time a Black Arrow tick multistrikes, you gain 1 stack of Lock and Load.
- Lock and Load causes your next Explosive Shot to not trigger a cooldown. It no longer makes it free to cast nor resets the cooldown. Lock and Load lasts for 15 seconds and stacks up to 5 times
- Explosive Shot now only costs 15 focus, down from 25 focus.
OK, I really like this change. It will allow you to hold onto extra Explosive Shot charges for times when you may need burst in the short term (something which many would argue survival is lacking, but perhaps less so now). If you’re holding onto stacks, you may still want to bleed one off every 6 seconds or so, or else you’d technically be doing less DPS while you’re waiting to use the extra stacks. Even though they’re no longer free to cast, they are so much cheaper now that it won’t be much of an issue. With all of your passive regen and Viper Venom in the background, you’d need pretty poor planning to focus starve yourself when you unload all of your LnL stacks.
This is potentially interesting gameplay if you ask me. Sometimes you’ll just want to burn off the extra stack right away, and other times you can strategically hold onto them. With buffs, I was able to get my multistrike up to 26% on the beta. LnL procs were happening pretty frequently, but you’d still get dry spells and lucky chain procs from time to time.
My main concern here is what’s going to happen in patch 6.0 at level 90, and before you get any multistrike gear at 100? I took off all my gear in the beta so I had 0% multistrike, and there were no LnL procs.
Update: Asked Celestalon, it seems we’re just going to have to deal with it during this awkward period.
@BendakWoW There’s at least raid buffs that provide Multistrike. Agree that it’s awkward for now, but perhaps worth it.
— Celestalon (@Celestalon) July 3, 2014
Basically, your only sources of multistrike when patch 6.0 goes live is from a raid buff (or one of these pets: Dragonhawk, Wind Serpent, Fox, Corehound (Exotic), Basilisk) and Haromm’s Talisman. With that combination, and Lightning Reflexes, your multistrike chance will actually be somewhat decent.
Tier 17 Mythic Hunter Armor
This armor seems to move away from the Rylak theme a little bit (compared to the normal T17 armor) in favor of a little more “iron war machine.” Now the spinning turbine engines are not only on the belt but one of the shoulders as well. The above image is from MMO-C and you can check it out in Wowhead’s model viewer right here. It looks like the gloves/boots are missing right now in model viewer.
What do you think?