I’ve talked about my desire for Beast Mastery to be able to have two pets many times in the past, and I’m happy to say it looks like it’s becoming a reality in Legion. I hesitate to get too excited since things can so easily change at this point, but I can’t resist.
The extra pet is tied into Titanstrike, the Beast Mastery artifact, so this is not something you’ll see at earlier levels. Also, some of the functionality of the secondary pet isn’t unlocked until you get deeper into your artifact trait tree. Lastly, the secondary pet is probably going to be a fixed appearance as it’s referred to by name (Hati) and is themed around being the guardian of the Titanstrike.
Update: Beast Mastery is now unlocked on the alpha. More details here.
Who is Hati?
Hati is listed as a spirit beast in the Wowhead database and looks very similar to Skoll and Thundermaws. Skoll is deep blue, Hati is light blue, and Thundermaws lean more towards grayish blue. At this point we can probably assume this is the specific pet that is summoned by the gun.
In Norse mythology, Hati is actually Skoll’s brother. Skoll chases the sun in the sky throughout the day, trying to eat her, and Hati chases the moon during the night. The brothers eventually succeed at Ragnarök, consuming both the sun and the moon. They are also the sons of Fenrir the wolf, who you may have heard of before.
Skoll is the name of the wolf
Who follows the shining priest
Into the desolate forest,
And the other is Hati,
Who chases the bright bride of the sky.
Using a combination of Skoll and Hati in-game will be hard to resist. 🙂 I mimicked it in the header image of this post, but the lighter colored one is actually just a Thundermaw for now (BM is still not available in the alpha).
How will Hati work exactly?
It seems that merely equipping the artifact will summon Hati to your side, but there are still many unanswered questions. For starters, does Hati behave like a guardian (no control, like a Dire Beast) or does it follow the same orders as your regular pet? It’s possible that it might be both. It could work as a guardian at first, until you eventually unlock the completely insane Master of Beasts trait in your artifact tree.
Master of Beasts upgrades Hati so that he will use Kill Command and Beast Cleave with your other pet. He will also be affected by Bestial Wrath. My hope is that Hati just assists the main pet at all times, though I suppose it could still work as a guardian (it would just be less responsive). I have to assume that Hati can be killed, so what happens when he dies? Can you resurrect him with Revive Pet? Or maybe he just automatically resurrects after a certain cooldown period? What about dismissing? Maybe it would be best if Hati just obeyed all the same commands as your regular pet.
Double Beast Cleave and Kill Command sounds insanely powerful, but they can easily balance out the spells to account for it, or just have Hati’s versions deal less damage.
On the aesthetics side, it’s a must that Hati always stays on the opposite side of the Hunter. I don’t want him piled on top of my normal pet. Stampede already seems to spread out the pets like this, so I doubt it will be a problem. Running around flanked by 2 pets is going to look pretty badass, if you ask me.
So I’m stuck with this wolf?
Probably. You can still use whatever primary pet you want, but Hati is specifically named after a wolf from the Norse myths. I guess you could invoke the “it’s just a video game” argument and let us customize it somehow. Some people have already suggested that the pet could change appearances based on your weapon transmog (or artifact variant), or maybe have a minor glyph where it automatically summons the first available pet from your list. This would give you direct control of what the secondary pet was.
Personally, I am fine with it as-is, but I would definitely not be against the option to customize it!
More pets, but not as many as before
On average you can probably expect to have your main pet, Hati, and 1-2 Dire Beasts summoned at a time. Sometimes you’ll get lucky and have an extra Dire Beast or two active, but 3-4 total pets will be the average. This is much different from earlier iterations of the BM artifact tree that summoned bonus Dire Beasts and extended the duration of existing beasts, PLUS summoned additional pets every 5 seconds during Bestial Wrath. That’s all gone now.
Toning down the number of pets is probably for the best. As fun as it would be, there was potential to cause lag or FPS issues for those with potato PCs. Not to mention annoying our Survival brothers and sisters up at the rear end of the boss with our personal zoo!
Go check out Wowhead’s artifact calculator to see how all the various traits interact with our pets.
When can we see this in action?!
Probably not until 2016. 🙁 The alpha is going on a break starting December 21 and won’t return until the new year. Hopefully the other specs are unlocked at that point so we can answer some of these questions.
Let’s also hope Blizzard doesn’t change everything before we even get to try it! I am super excited about the prospect of having two permanent pets, and I really hope it sticks around.