Tag Archives: Survival

New bits of Legion info, and going casual

It sure has been slow on the news front ever since the Legion announcement, eh? Blizzard wasn't kidding when they said they'd be more tight-lipped about things this time around (can't say I blame them after Warlords). We did get a few new tidbits of info today, and when I say "tidbits" I really mean … Continue Reading ››

Survival and Beast Mastery hotfix buffs compared

Last night, after a month of patch 6.2, Blizzard finally threw some table scraps at poor old Survival hunters. Of course we told them how broken it was time and time again on the PTR, but I guess these buffs are better late than never. Beast Mastery also received a smaller buff, which is more beneficial … Continue Reading ››

Hunting Party Podcast Episode 217: RIP Survival

This episode was delayed by a week because of Mother's Day (hunters care about their moms!), but the delay allowed for another PTR build to give us more to talk about. We were also joined by Rogerbrown from Method to get his take on the 6.2 changes and what PTR boss testing he has done … Continue Reading ››

Patch 6.1: Hunter specs compared [Updated]

I originally did these simulations for my own amusement, but I thought I'd share them with you guys. Again, like most sims I post on this site they are done with whatever gear I'm wearing at the time (ilvl 672). Whenever you see "official" comparisons between specs on the actual Simulation Craft page, or on … Continue Reading ››

Patch 6.1: Stampede makes a come back

If you've been following the patch 6.1 news, I'm sure you saw the change to Stampede: It now lasts 40 seconds, up from 20 seconds. A Murder of Crows was so good that they needed to literally double it to make it competitive. From my initial testing, it seems they were successful. However, … Continue Reading ››

Hunter changes in patch 6.1: Talent buffs and more

Blizzard finally put out the official 6.1 notes and we got some buffs in the talent department. Check these out.
Originally Posted by Blizzard
Talent Balance Developer Commentary: A primary focus for class changes in Patch 6.1 is improving overall talent balance. Not every talent needs to be useful in every situation; and in fact it’s often better if they … Continue Reading ››

Hunter stats, or why multistrike is your new best friend [Updated]

Jan 14: This article has received some updates due to hotfixes. Updates are in red. Multistrike is good. Really good. You should probably enchant all of your gear and gem with nothing but multistrike for the time being. The one exception would be if you exclusively play Marksmanship. In that case, I'd probably still … Continue Reading ››

Hunting Party Podcast Episode 208: Happy New Year

Happy New Year! In 2015's first episode Darkbrew, Delirum, and yours truly talk about Survival's rise in popularity, whether or not its worthwhile to use Explosive Trap in your rotation, and we also give some tips for completing follower raid missions. The show is broadcast live on Twitch TV every second Sunday at 10:00 am … Continue Reading ››

Hunting Party Podcast Episode 207: Spec Parity

On this episode, Darkbrew, Delirum, and Solar discuss the latest round of buffs and nerfs to hunters. Just how close are the 3 specs now? There's also some talk about raiding and hunter soloing in this final show of 2014. I had to miss this one but I should be back for the next. The show is broadcast … Continue Reading ››

Focus Pocus: A closer look at Focus Fire, Steady Focus, and Focusing Shot

Have you been enjoying the hunter spec equality we have now? I sure am. With more people playing BM and SV again, I thought it warranted a closer look at a couple of the less popular talents.
Focus Fire, aka RNG Fire
The recent buff to Improved Focus Fire (5% per stack instead of 2%) has … Continue Reading ››