Tag Archives: Lone Wolf

Legion: Marksmanship is getting its pet back

This post is brought to you by Warcraft, in theaters this June! Seriously though, check out that dwarf! Lothar can't believe that someone called him a Huntard to his face like that. Clearly they didn't see that this dwarf was packing.  Let's pretend he is a Marksmanship Hunter so that it's relevant to this post. The big news came in … Continue Reading ››

Patch 6.1: Stampede makes a come back

If you've been following the patch 6.1 news, I'm sure you saw the change to Stampede: It now lasts 40 seconds, up from 20 seconds. A Murder of Crows was so good that they needed to literally double it to make it competitive. From my initial testing, it seems they were successful. However, … Continue Reading ››

Playing BM: It’s a matter of principle now

I've noticed a disturbing trend as of late. Some hunters are getting kicked from dungeon and raid groups simply because they don't conform to a very specific set of criteria: Marksmanship with the Lone Wolf talent.  At first I thought it was pretty anecdotal (and it probably still is), but I keep hearing about it. … Continue Reading ››

Ready for Highmaul

I've been keeping busy enough in game that I almost forgot that World of Warcraft has this thing called raiding. Also, is it just me or does it seem a lot longer than 2.5 weeks since launch? Feels like at least a month for me. At any rate, I am ready to jump into normal … Continue Reading ››

WoD Beta 18594: Aspect of the Fox, Lone Wolf changes, new pet abilities

A new beta build just went out and we have more hunter changes. Let's start out with the biggest one:

Aspect of the Fox: Party and raid members within 40 yards take on the aspects of a fox, allowing them to move while casting all spells and abilities for 6 sec. Only … Continue Reading ››

WoD Beta: Lone Wolf and Adaptation talent previews

This is second in a series of posts about the new level 100 hunter talents as they currently exist on beta. The first post was all about Exotic Munitions. Today, it's about Lone Wolf and Adaptation. This talent changes based on your current spec: Lone Wolf for marksmanship … Continue Reading ››

Lone Wolf: How to play a pet class without a pet

Lone Wolf is a new level 100 talent for survival and marksmanship hunters. It's kind of a big deal. It lets you play a pet class without a pet. Whoa. It's pretty simple: Dismiss your pet and get a 30% damage buff. Lone Wolf is undoubtedly the result of player demand. Demand from … Continue Reading ››

Hunter patch notes from Warlords beta

Below is a consolidated list of hunter changes from the Warlords of Draenor beta. I will be updating this post every time new patch notes or major revelations from blue tweets are released (the latest updates will be in red). I'll also bump it to the front of the blog when any major updates … Continue Reading ››

Blizzard is OK with some talents not working with Lone Wolf, more hints at a raid cooldown

We talked a little bit about this earlier when Celestalon mentioned that Master's Call and Spirit Bond would not work if a survival or marksmanship hunter chose the Lone Wolf talent. Yesterday, he talked a little more about this subject. In short, Blizzard is OK with some talents … Continue Reading ››

More Lone Wolf details, Kill Shot being improved

One of the questions I always had about Lone Wolf is whether or not you'd actually be sacrificing anything by taking it. The damage from your pet is replaced, but you don't have to worry about your pet derping, so that damage is probably even greater than the damage lost from the pet. Lone … Continue Reading ››