Hunter pets are being streamlined in Battle for Azeroth. You can no longer freely choose the specialization for each of your pets because each family has a set specialization. Pets from all three specializations — Ferocity, Tenacity, and Cunning — will all deal the same DPS and have the same amount of baseline health and armor, but they will be differentiated by new and powerful abilities. Additionally, every pet family now has some a special family ability (even if many of them are duplicates of others). All Exotic pet families (Beast Mastery only) have at least 2 special abilities.
As we are still in beta, none of this is final. This post will be updated whenever new pets are added or changes are made.
Latest Update (June 28): 10 MORE STABLE SLOTS!
Continue reading Guide to Hunter Pets in Battle for Azeroth →
Patch 7.3 is almost here so it’s time to take a look at what’s going on for Hunters. The answer is… not much. We’ve got some pretty cool new pets available to tame on Argus, but still no new stable slots to make room for them. I don’t know about you, but I’m at the point where every pet I replace isn’t such an easy decision. Either it’s a rare I wouldn’t want to have to hunt for again, or a pet I’ve had for a long time and just don’t want to get rid of. There are a few new pets on Argus that may be worth swapping out for, though.
Continue reading Patch 7.3 for Hunters: New pets, Netherlight Crucible, and more →
Patch 7.2 is adding some new Hunter pets to tame including a whole new family. Falcosaurs are being added to the Raptor family. Gryphons, hippogryphs, wyvern, owlcats, and wolfhawks are being added to the new Feathermane family.
I know what you’re thinking: How am I supposed to tame new pets when my stable is already full? I’m right there with you. I dislike abandoning pets, especially rare ones, but it might be necessary in this case because having gryphon pets for my dwarf is too good to pass up.
Update June 2017: I have a guide on where to tame all the Feathermanes on Wowhead.
Continue reading Patch 7.2 Hunter Pet Preview: Feathermanes and Falcosaurs →
There’s a new spirit beast to tame in patch 7.1.5! Lightning Paw is the first spirit beast fox and he has a unique lightning effect not seen on any other beasts. It’s hard to see this in screenshots, so check out the short video clip embedded below. Somehow, we all missed him on the PTR (too busy bickering over class mechanics I think), but someone discovered him by chance and posted in the Wowhead comments earlier today.
Continue reading How to tame Lightning Paw →
Right after BlizzCon, Jeremy “Muffinus” Feasel tweeted that there were hints “somewhere on the internet” about a new Hunter pet family revealed at BlizzCon. Many Hunters, including myself, looked for this hint but couldn’t find anything. I was pretty sure I had watched all of the BlizzCon interviews and read most of the articles, but I was wrong. Cernunnos over at Petopia finally found it. It was buried away in a video interview done by BlizzPro that hasn’t had many views up until now.
Continue reading New Hunter pet family teased at BlizzCon (Gryphons and winged beasts) →
It’s been nearly 13 months since the last major WoW patch. Can we never have that happen again, Blizzard? Please? Alright then… so what’s there for a Hunter to do on patch day? Well, I can tell you what I’ll be doing.
First I’ll login to every character to collect their transmogs, then vendor most of that gear away (I have a feeling the enchanting market will be flooded). Then I will tame some new pets, probably starting with Thok. Then I’ll go learn all of the items that have become toys in 7.0. Collecting toys is kind of my thing (I even made a damn spreadsheet in preparation). I think I’ll have about ~270 of them on patch day, so getting to the 300 toy achievement in Legion should be easy (you get a recolored Sky Golem mount as the reward).
Then at some point I’ll begin the laborious process of opening thousands of Salvage Crates. From the gear in there, I will learn the appearances I don’t know and probably auction the rest to other transmog collectors. This is the part where it sucks to have only played Hunters for most of your WoW career. I do have some reasonably high level plate and cloth toons to send BoEs to for unlocking (and I think I will need to for the achievements, there’s only so much mail armor).
After that there won’t be much for me to do until the pre-expansion content starts unlocking (demon invasions). I am looking forward to that stuff. I imagine there will be a little more for you to explore if you weren’t on the beta or didn’t spend much time on the PTR.
Continue reading Patch 7.0 Hunter Info Dump: Pets, addons, stats, trinkets, and more →
Well, this is a first. In Legion (well, technically patch 7.0) Hunters will be able to venture into Siege of Orgrimmar and gather parts to make their very own Iron Juggernaut pet — in four different colors! To fully discover all the ins and outs of this taming challenge took many hours of searching around SoO, and the rest of Azeroth for that matter. I spent most of the time searching around with Valnaaros from the Petopia forums.
One of the parts needed turned out to be extremely well hidden, and when we didn’t see it on first inspection we assumed it was found elsewhere. After visiting every gnomish and goblin type area in WoW, we finally went back to SoO and found the missing piece. If you want to discover all this for yourself, skip the guide section below.
Note: There is currently a bug with these where you cannot tame them below level 120. Wait until you’re 120 before you spawn them! But if you used it before 120 and got the “too high level” message then you should be able to make a ticket and ask for it to be restored since this is a bug.
Continue reading How to craft (and tame) your very own Iron Juggernaut →
The first Legion taming pass is here! This round brings us some new pets that Hunters have been requesting for years. We now have a total of 3 new pet families in Legion: Oxen, Scalehide, and Mechanical. Future Survival Hunters will be happy to know that none of them are Exotic families. In addition, we have Sand Reavers added to the Silithid family, and some new Mana Wyrms for the Serpent family.
Continue reading Scalehide and Oxen pets come to Legion, plus the first tameable Mechanical pets →
More fun stuff is coming out of this weekend’s initial datamining, this time related to pets. MMO-Champion has been posting a bunch of new models, and some of them look like they could become Hunter pets.
Standard disclaimer: This is still super early in the beta process and literally everything could change.
Pet buffs removed?
It looks like raid buffs in general may be getting the axe in Legion. Our own Trueshot Aura was removed (as are other class buffs), and all Hunter pet buffs (Furious Howl, Blessing of Kongs, etc.) are kaput. Pets that had non-buff abilities are still intact.
It’s possible that pets which used to provide a raid buff will get a new ability such as a snare, root, or interrupt. I would hate to lose pet family abilities entirely. If they go down this route, there’s a lot of work to do as many pets provided buffs only. Some Exotic families will need extra love because their main benefit was providing 2 buffs.
I’d say I am indifferent to the idea of buffs being removed from the game. The odd time I can whip out the correct pet and provide a missing buff is cool, but nowadays it just seems like having full buffs is a given. Where is the gameplay and complexity in the current raid buff system? Seems more like trimming the fat to me.
Continue reading Legion Beta: New potential Hunter pets, the Mech family, and pet buff changes →
For the most part, Blizzard focused on broader topics rather than specific class information. That doesn’t mean we didn’t learn nothing about Hunters though! I’ve picked up this information from various sources over the course of today. Just a reminder that a lot of this isn’t confirmed and can change.
The Hunter Class Hall
- We got further confirmation that it is located in Highmountain (a new zone in Legion).
- Again, referred to as a “hunting lodge” so you can guess what kind of environment it will be.
- Classes get unique bonuses from their class halls. The Hunter bonus is an exclusive (and presumably faster) flight path network in the Broken Isles. We fly around on eagles. This should be a sweet bonus before we get flying later in the expansion.
- We have this bonus because of a special relationship the Hunters have with the eagles of Highmountain.
- The “hearthstone” to send us back to our class hall is an eagle that swoops down and picks us up. We can then use the same eagle to instantly return to our original location (just like Death Gate).
Continue reading Hunter news from day 2 of BlizzCon 2015 →