Category Archives: Hunter Guides

Weapon options for Survival Hunters in patch 7.0

If you’re interested in playing Survival when patch 7.0 drops, you may be wondering what the heck you’re supposed to use for a weapon since you probably only own ranged weapons at the moment. Sure, you will be getting your Talonclaw on day one of Legion, but for the 4-5 weeks in the interim you will need something to poke demons with. Thankfully, Blizzard will be sending you a melee weapon to get started with. If that’s not enough, there are several other options to tide you over until Legion.

survivalisthuntingspear

Option 1: Blizzard’s Weapon Insurance

All Hunters who login to patch 7.0 will receive an in-game mail from Blizzard informing them of the weapon change for Survival. Attached to the message is a Survivalist’s Hunting Spear polearm.  Its item level will be different depending on your raiding progress in Hellfire Citadel:

  • No raid experience, or only LFR experience: ilvl 655
  • Normal HFC raid experience: ilvl 690
  • Heroic HFC raid experience: ilvl 705
  • Mythic HFC raid experience: ilvl 720

I am not sure what the threshold is for Blizzard thinking that you have the experience, but if I had to guess it would be something similar to how the raid caches from the ship yard work. So if you’re currently getting heroic raid caches from the ship yard, you can probably expect an ilvl 705 polearm. This is just an educated guess, they may have different requirements.

Continue reading Weapon options for Survival Hunters in patch 7.0

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Infallible Tracking Charm: How does the heirloom trinket stack up?

I’ve gotten a handful of questions about the heirloom trinket, so I thought it was worth a quick post to make the info easily searchable. Is the Infallible Tracking Charm worth using? It will obviously be a nice trinket for leveling to 110 as it scales up, but how about now, in Hellfire Citadel?

For those who don’t know, this heirloom trinket has a chance (roughly 5%) to drop from any mythic dungeon boss. It’s personal loot so it doesn’t matter what your loot rules are. This is a good week to run these dungeons because it’s the dungeon bonus event (complete 4 mythics, get a heroic raid cache) and a lot of people are running them in group finder.

The trinket is ilvl 715 at level 100 and it cannot be upgraded with valor. It has 351 passive agility and a proc called Cleansing Flame which instantly does damage to your target and increases damage you deal against demons by 10% for 5 sec.

Continue reading Infallible Tracking Charm: How does the heirloom trinket stack up?

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How to tame a Fel Wolf in Tanaan Jungle

I hope you like wolves, because we’ve got another one for you to tame.

Big congratulations to Qraljar on the Petopia forums for winning the contest to be first to discover how to tame a fel wolf! Somehow this little guy stayed hidden for the majority of the PTR, but the contest ran by Petopia got everyone out hunting for it. The prize was a Corrupted Hippogryph mount.

Fel wolves throughout Draenor are classed as aberrations, not beasts, so normally they aren’t available for taming. However, there is a special way to temporarily make a Felbound Wolf tameable. It’s a brand new taming challenge! The Felbound Wolf uses the same model and visual effect as Gara, but it’s green instead of purple. It’s also a part of the Wolf family instead of Spirit Beasts, meaning all hunter specs can enjoy it.

The challenge requires use of your full hunter toolkit, but if you’re having trouble doing it solo you can always ask a friend to help you out. Here’s how it’s done.

Continue reading How to tame a Fel Wolf in Tanaan Jungle

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Beast Mastery in 6.1

Well, it’s been a couple of weeks since patch 6.1 dropped and I can say I haven’t once specced out of Beast Mastery the entire time, and I’m loving it. I don’t know what it is, but I just have more fun playing it. Survival is still strong but it was becoming stale for me. What I like about BM is all of the opportunities to stack cooldowns and trinkets. Focus Fire has turned into its own little mini-game, with a ton of variables to take into account rather than the old method of simply using it when the button flashed.

I feel like having so much DPS potential built into Focus Fire has added an entire new dimension to the spec that rewards you for proper decision making. There is a downside with the RNG component, but that probably helps keep it balanced. If gaining Frenzy stacks was more predictable, it’s possible that Focus Fire wouldn’t be able to have the same power level. And to be honest, the awesome feeling I get when I have a pull with good Frenzy stacks outweighs the pulls where I have bad luck. I actually grin when I get good RNG as I play Beast Mastery. I never did that with survival.

In the first paragraph I said I don’t know what it is, but I guess I just answered my own question.

Continue reading Beast Mastery in 6.1

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Patch 6.1: Hunter specs compared [Updated]

I originally did these simulations for my own amusement, but I thought I’d share them with you guys. Again, like most sims I post on this site they are done with whatever gear I’m wearing at the time (ilvl 672). Whenever you see “official” comparisons between specs on the actual Simulation Craft page, or on some other sites and guides, these are almost always done with best-in-slot gear. That’s all fine and dandy, but I don’t have anywhere close to BiS so I don’t really care about those sims. I’d rather see how things look in my own gear. Keep this in mind as you read this, and always remember your results will be slightly different.

The first thing I did was compare the DPS differences between live servers and the 6.1 PTR. I went through all the talent permutations and found the highest simulated talents and used those, so each spec was represented as best as possible. I also swapped gems and enchants for each spec (mastery for BM, crit for MM, and multistrike for SV).

Simulated DPS never tells you the whole story, but I think it’s a good tool for seeing what the impact is from buffs or nerfs. Instead of using screenshots from Simulation Craft, I’m testing out some fancy HTML5 charts. Mousing over (or tapping) each bar should give the actual DPS numbers.

New Post: More information about Beast Mastery in 6.1.


Changelog:

Update Feb 19: Numbers updated again to reflect changes in simulation craft. The pet summoned by BM T17 4-piece does more damage. Also, survival pets inherit multistrike damage bonuses. Both of these changes are now reflected.

Update Feb 15: These numbers are now updated with the latest MM and BM buffs from the patch notes (from Feb 13): Focus Fire now grants 8% attack power per stack, Chimaera Shot damage increased by 30.4%, and Sniper Training effectiveness increased by 25%.


Continue reading Patch 6.1: Hunter specs compared [Updated]

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Hunter stats, or why multistrike is your new best friend [Updated]

Jan 14: This article has received some updates due to hotfixes. Updates are in red.

Multistrike is good. Really good. You should probably enchant all of your gear and gem with nothing but multistrike for the time being. The one exception would be if you exclusively play Marksmanship. In that case, I’d probably still stick with crit — at least until your buffed crit is above 40%. After 40% (43% technically) its value starts to diminish because the extra crit is wasted during Careful Aim.

Anyway, back to multistrike. Even if one of your specs is MM, I’d still enchant with multistrike if you equally play another spec along with it because multistrike is no slouch for MM either.  For Beast Mastery, it’s not light years above the other stats. However, it’s usually at the top, or at least tied for the top (will vary slightly based on your gear). Update 1/14: With the recent hotfix to the value of BM Mastery, the Mastery stat is now the top stat for BM. However, Multistrike is still good and not too far behind. As someone who plays both BM and SV, I won’t be switching my enchants away from Multistrike at this time. Multistrike’s true value is unleashed with Survival. With my gear currently, 1 point of multistrike has nearly the same value as 3 points of haste. Wait… what?

Continue reading Hunter stats, or why multistrike is your new best friend [Updated]

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Hell, it’s about time

Warlords is (attempting) to launch in the EU as I write this, and I’m getting ready to go to sleep soon. Why would a grown man go to bed at 8 p.m. you ask? Simple. So he can wake up at around 2:30 a.m. and play a video game for a crapload of time.

Before I go, I wanted to give a quick recap of some helpful info:

Time to force myself to sleep at this unnatural hour. See you in Draenor!

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My Garrison Plans: What buildings and why

Warlords… it’s so close!

I’ve received some requests to do a post about garrisons, so here it is. It seems there is still a lot of confusion about this feature (hey, I’m still a bit confused myself!) so in an effort to help clear things up, I’m going to let you know what my first garrison is going to look like and why. I don’t claim to be an expert on garrisons — for the most detailed information you’ll want to check out Wowhead guides or Alternative Chat’s To Build a Home garrison blog —  my post is simply intended to give you more information to help make your own decisions.

My main motivations for choosing what I did is probably 75% efficiency and 25% fun. After the initial rush at the beginning of the expansion (and once more alts are leveled with their own garrisons), that ratio will probably reverse. But to start, this is what it’s tentatively going to look like.

Continue reading My Garrison Plans: What buildings and why

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Managing Sniper Training with WeakAuras

It’s unfortunate that Sniper Training doesn’t have some sort of built-in graphic or spell alert. Out of every hunter proc or passive, Sniper Training probably needs something like that the most. If it were up to me, I’d have it display something like a circular aura around the player’s feet that changed color based on its status (active, recharging, or expiring). Alas, we have nothing besides the tiny buff icon up in your list of buffs.

I’ve developed a bad habit of jumping and strafing as I DPS.  My Sniper Training uptime would be atrocious without some sort of addon to help me out.  Good uptime will be key to maximizing DPS. Perhaps one day I’ll get better at it and won’t need such prominent WeakAuras, but it is not this day.

There are several addons that can help you manage Sniper Training, the 3 most popular are probably WeakAuras 2, NeedToKnow, and TellMeWhen. I’m a fan of WeakAuras and use it for all my other stuff, so that’s what I’m going to focus on here.

Continue reading Managing Sniper Training with WeakAuras

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How to tame Gara the Spirit Beast

A couple of nights ago, a bunch of hunters banded together on Twitter and the Petopia forums to try to solve the Gara mystery on the beta. Those I recognized from the forums or Twitter were right beside me in game trying to figure out the same problems, coming up with crazy theories, and just having fun. After a massive group effort and a little bit of luck, Gara has finally been solved.

Just how do we tame her? It turns out that it’s become more complicated than any of us ever imagined. Thanks to some clever datamining of some spell IDs by someone on the Petopia forums, we received enough clues to get past our 4-day rut of no progress beyond the Shadowberries step.

Taming Gara takes you across all of Draenor, and to me it’s basically a mini class quest without actually calling itself a quest. It’s not on the same level as say the warlock green fire quest, but make no mistake, a good deal of effort went into creating this event for hunters!

Basic Requirements:

  • Level 90+
  • Horde or Alliance
  • Beast Mastery spec

What follows contains spoilers, so stop here if you want to discover everything for yourself (and good luck with that!).

Continue reading How to tame Gara the Spirit Beast

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