Not too many changes to report here, though Celestalon did say this build was created in the middle of them adding a lot of changes, which is why some classes got more than others. Hunters were one of the classes missing out for this build.
New passive abilities
- Beast Mastery: Mastery Attunement – You gain 5% more of the Mastery stat from all sources
- Marksmanship: Critical Strike Attunement – You gain 5% more of the Critical Strike stat from all sources
- Survival: Multistrike Attunement – You gain 5% more of the Multistrike stat from all sources
All classes received these new attunement abilities with a different stat for each spec. I’m not sure what the point of them is. Either they wish for these particular stats to be stronger for their respective specs, or they’re worried that these particular stats will have less value so they’re trying to balance them out.
The chosen stats make me think it’s the former. Beast Mastery definitely values mastery more than the others, and Survival is all about lots of smaller individual hits and ticks so there’s more chances for Multistrike to proc. I would have expected a haste boost for Marksmanship, but I suppose crit plays well with Enhanced Aimed Shot.
Continue reading Hunter changes in Warlords alpha build 18379