Tag Archives: Warlords of Draenor Beta

New hunter pet families in Warlords of Draenor

Warlords of Draenor is introducing five new hunter pet families, bringing the grand total to 48 different families. It’s kind of disturbing to think that we barely have enough stable slots to house one pet from each family. Many families will remain unrepresented in my stables unfortunately (WTB more stable slots), but these five new families will not be among the excluded.

One of the new families (Clefthooves) is a rename of an existing one to incorporate some new beasts, but the other four are brand new.

  • Hydras
  • Clefthooves (Exotic) — formerly known as Rhino
  • Riverbeasts
  • Stags
  • Rylaks (Exotic)

First things first, you can check out the below video I made previewing the new families.  I picked a handful of pets from each family to show off. It is by no means an exhaustive list, if it was I would have never finished the video.  I recommend fullscreen 1080p for this one. Lots of cool scenery! Enjoy.

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WoD Beta 18764: Hunter number tuning, round 2

Updated with a Thrill of the Hunt change coming in a future build (bottom of post).

Not much to report regarding hunters in this build, just some small number tuning and a few other tidbits.

  • Arcane Shot (BM/SV) now deals 100% weapon damage (down from 114%)
  • Aimed Shot (MM) now deals 350% weapon damage (down from 385%)
  • Explosive Shot (SV) now deals 42% attack power damage per tick (down from 46%)
  • Serpent Sting (SV) now deals 175% attack power damage over 15 sec (down from 225%)
  • Cobra Strikes (BM) now has a 20% chance per Arcane Shot to grant 1 charge of Cobra Strikes, causing your pet’s next basic attack to crit (Old: 15% chance to grant 2 charges)
  • Enhanced Basic Attacks (BM perk) now has a 15% chance to reset the basic attack cooldown and make the next one free (down from 20%)

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WoD Beta 18738: First pass at hunter number tuning

The first round of beta number tuning is in. Beast mastery is nerfed, survival is buffed, and marksmanship is sort of buffed. There’s very little else going on hunter-wise. No new abilities, mechanics, glyphs, pet changes, or anything else I can see. 😕 I was kind of hoping for more. I really don’t like the prospect of SV and MM going live as-is (mechanically).

Beast Mastery
  • Kill Command now deals 240% of attack power damage (down from 283%)
  • Cobra Shot now deals 60% weapon damage(up from 42%)

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Sunday Catch Up: WoD release date, hunter spell effects, and other stuff

November 13, 2014. Only 10 days away from the actual 10-year anniversary. I like the date. It’ll add an extra level of excitement to the BlizzCon festivities since they’re so close together.  I’ll be killing Iron Horde at the Dark Portal and the revamped UBRS on one screen, with the BlizzCon livestream on the other.

The only thing I don’t like is that it’s a mere 5 days away from the release date of Dragon Age Inquisition, a game I am very excited to play. Sorry, Dragon Age, you’re going to have to be put on the backburner for a while.

There’s some other bits and bobs I wanted to mention. Small stuff I didn’t think was deserving of its own post, so I’ll cram them in here. 🙂

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WoD Beta: Number tuning is almost here, but is that all?

Survival and marksmanship are in need of some help in the damage department, and it’s coming soon.

This is both good news and bad news. Good news because numbers will start to become balanced. Bad news because it means most of the actual design is done. I’m personally most concerned about survival right now, but marksmanship has problems too depending on who you ask. The other specs have both a cooldown and execute. Survival feels strange without either. There is, however, some good news about Black Arrow.

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Hunter Soloing in Warlords: The Inside Scoop

Editor’s Note: I’d like to welcome Shoot from Nightmare Asylum as another guest writer on Eyes of the Beast. Shoot has many world first hunter solo achievements under his belt. He is also one of the raid leaders of Team Hunter, the all-hunter raid group currently tearing its way through heroic MoP raids.


Hello, my name is Shoot and I’m a hunter raider and soloist in the WoW community.

Many WoW players in the community are enjoying the Warlords of Draenor beta raid testing and leveling, but a lot of people are curious what soloing is like and how the item squish affects it. Let’s start off by taking a look at older content on the live servers and compare it to beta servers from a hunter perspective.

Soloing on Live

  • Tier 10 and lower: Bosses are fairly easy to solo and do not require a high amount of gear or damage.
  • Tiers 11 – 13 (Cataclysm): Bosses are soloable; some bosses require mechanics that must be followed, but some bosses are still an all out damagefest and do not require much awareness or gear. Any boss in 25H is generally very difficult and requires a high amount of gear and special tactics.
  • Tiers 14 – 16  (MoP): Most bosses are impossible to solo as a hunter. Currently there have only been two Mists of Pandaria raid bosses that were soloed by a hunter in 10 normal. You can watch those videos below.

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WoD Beta 18689: Perks on the chopping block

The Draenor perk system has been changed to only grant 4 perks on your way from 90-100 (down from 9 perks). Most of the damage boosting perks have been baked into their respective spells, but some perks have been removed outright.

I’m not sure why this was done to be honest. After leveling a lot on beta (one hunter to 100, one to 96, at least four to 92), I have to say that getting a perk every level was a lot of fun. I enjoyed watching the perk slot machine spin up and went “hell yeah!” when I received a perk I was hoping for. It was a nice reward for dinging a new level, and it was also a noticeable power increase in most cases. The power increase was great because it counteracted the feeling of getting less powerful as your haste, crit chance, etc. plummeted with each level.

There are a few other minor changes and additions we’ll cover before tackling the perks. I’m skipping the datamined ability scaling changes since they’re all related to the perks going away (no actual change).

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Pet of the Week: Savage Warwolf

Just when I thought my stable was safe…

It looks like we finally have a successor to the Shattered Hand Warhound from Outland. The Savage Warwolf is a level 98 wolf pet found in Nagrand (Draenor). It runs around Telaar with the orcs that use these beasts for their mounts. I’ve never seen more than one or two up at a time, but they do respawn fairly quickly. So don’t be surprised if you go there and don’t see any immediately. The ones being ridden don’t count as beasts, you need the riderless ones.

Check out the video below to see this cool wolf in motion.

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WoD Beta 18663: Clefthooves, Stags, and more new pets

The highlight of this beta patch was a serious amount of new tameable hunter pets. We have two new pet families and a bunch of new pet skins to discover.

Let’s get the non-pet stuff out of the way first because there’s not much of it in this build:

  • Glyph of Misdirection is back in the build. This has been absent from alpha/beta for a very long time, and some of us were beginning to get worried. It’s all good though.
  • Misdirection is now learned at level 42 (old: level 76)
  • Exotic Munitions: Poisoned Ammo has been buffed slightly (40% AP to 48% AP)
  • Exotic Munitions: Frozen Ammo has had its damage nerfed considerably (40% weapon damage down to 15%). There should no longer be a question of what munition does the most damage on single target.
  • Hunter WoD PvP Marksmanship 4P Bonus: Aimed Shot reduces the cooldown of Rapid Fire by 5 sec.
  • All enchants have been buffed. For example, cloak enchants now grant 250 seconday stats (up from 200).
  • Scopes have been buffed (from 750 to 938 stats)

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Gara, the loyal Spirit Wolf: Hints at a new tame?

Hunter @Miacoda discovered this sad and lonely spirit wolf, Gara, apparently keeping vigil at its master’s grave in Shadowmoon Valley for Elune knows how long. The interesting thing about Gara is that you can only interact with her if you are in beast mastery spec. Nothing happens yet, but this is a pretty big hint at something.

Update on Gara: For the latest info on Gara, see this new post.

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