Do you remember rare pets from Mists of Pandaria such as Portent, Hexapos, and Savage? These pets required you to look for their tracks to hunt them down. We didn’t get any new rares like this in Warlords, but it looks like they are returning for Legion!
This time, instead of animal tracks there are little puddles of oil. The first one discovered (by Bambu on the Petopia forums) is Treble, a mechanical dog found in Highmountain. He wanders quite a big area and was a challenge to track down. I ended up finding him right near our class hall, Trueshot Lodge. Unfortunately, nothing can be tamed on the Broken Isles yet due to a bug. I did snap some pics though!
Continue reading Track hunting for rare pets is returning in Legion
Hunter pets back in vanilla were convoluted by today’s standards. You couldnt’ simply tame a pet and use it. You had to worry about several things:
- Pets did not level up to your level. If you were level 60 and tamed a level 10 pet, you would have to manually level them up. Very slowly, since they weren’t able to do any tanking for you when they’d get killed in a few hits.
- Pets had 6 loyalty levels, which also had to be leveled up. The more loyal they were, the easier it was to keep them happy.
- Pet Happiness had to be kept up by feeding your pet regularly, if you didn’t keep your pet happy they would do less damage. If they stayed unhappy for too long, they would permanently abandon you.
In today’s WoW this simply wouldn’t fly, but there was something good buried under all that. Hunters tended to pick a single pet and stick with it (helped that we could only have 2 other pets in the stable at the time). Rak’shiri was my main pet through a good part of vanilla. Your pet was your best buddy because you worked so hard to get them there. Not like today where it’s almost become a collection mini-game.
Don’t get me wrong, I enjoy collecting pets, but I still think something was lost from the spirit of the class. Pets feel more disposable than ever.
It got me wondering if there was a way to bring back the idea of a hunter bonding with their pet, without all of the baggage that made it not fun.
Continue reading How Blizzard could bring back Hunter pet loyalty
I’ve written posts in the same vein as this before (like this Scattered Shots) and I try my best not to sound like a spoiled, entitled hunter. The reality is, we have a crapton of pets to choose from. There’s not much reason to beg for more, but hey, Muffinus asked! The same designer responsible for Gara and other new pet families in in 6.0.
So with that in mind, I thought it would be cool to touch on some of the interesting potential pets out there. Think of it as a wishlist. Some of them are new skins for existing families, and some would have to be new families entirely (much less likely outside of a new expansion).
Continue reading What new pets do you want to see?
How many of you wish you had a oil-stained wolf like the one above? Or maybe a boar that’s on fire? Or maybe one of those Icepaw Bears with glowing frosty paws? Tames such as this were only possible though some “clever use of game mechanics” (aka glitching) and they were all eventually fixed by Blizzard. They did let those hunters who tamed them keep their pets, but taming in such obscure, glitchy ways was obviously not their intention.
Pets that have additional effects or props attached to them almost always lose them upon taming. There are some exceptions, like Gib, but for the most part anything not part of the original model is lost. There’s a good reason for this. The way I understand it, these effects are applied with a hidden aura (buff) and whenever you tame something it is intentionally stripped of every single aura it has. This is so hunters can’t tame a pet while it has a damage buff active or some other game-breaking buff. The downside is we can’t tame pets with these unique effects.
A while ago there was mention by Dave Maldonado on Twitter that they were going to look into making these appearance auras be attached to the pet even after a tame, but nothing ever really came of it. Muffinus stirred the pot recently when he responded to this tweet:
Hunter pet dress-up items? Sounds like a perfect opportunity to add this sort of functionality to the game. The first time I ever saw the hunter pet collar idea brought up was an old post by Frostheim at the WHU. His idea centered around making it a piece of gear with stats on it that you slot into your pet, but what I’m proposing is that pet collars become the new way we can customize the appearance of our pets. You want an oil-stained wolf? Why not an oil-stained tallstrider or devilsaur?
Continue reading Let’s talk about Pet Collars
This week we’re taking a little break from new Warlords of Draenor pets for a PSA on the Boar Spirit. This ghostly armored boar seems to be disappearing completely in patch 6.0. If you’ve ever wanted this particular boar, or are just a pet collector and can’t stand to not own something that will no longer be obtainable, you’ll want to get this one soon.
It’s found in the Razorfen Kraul dungeon, which is getting revamped for Warlords. The boss that summons Boar Spirits is no longer a proper boss in 6.0 (although he does still exist in the dungeon in another form). Since it’s part of the old world, this changeover will most likely take place in the 6.0 pre-expansion patch.
On live servers, Boar Spirits are summoned by Aggem Thorncurse. Don’t kill him immediately, wait until he spawns one for you. I’d also advise taking off your legendary cloak or anything that could inadvertently kill stuff.
Continue reading Pet of the Week: Boar Spirit (get this one before 6.0) UPDATED
Hunter @Miacoda discovered this sad and lonely spirit wolf, Gara, apparently keeping vigil at its master’s grave in Shadowmoon Valley for Elune knows how long. The interesting thing about Gara is that you can only interact with her if you are in beast mastery spec. Nothing happens yet, but this is a pretty big hint at something.
Update on Gara: For the latest info on Gara, see this new post.
Continue reading Gara, the loyal Spirit Wolf: Hints at a new tame?
I recently spent some time outside Draenor to get my hands on a few exotic pets to test their new abilities. Today we’ll be looking at the new Quilen, Rhino, Devilsaur, and Core Hound abilities. Exotic pets in Warlords can have up to 3 special abilities or buffs. For example the Core Hound has a 5% multistrike buff, Ancient Hysteria, and the new Molten Hide. Exotics which only have 1 special ability bring double buffs instead
Stone Armor: When falling below 40% health, the Quilen’s skin will change to stone, causing it to take 30% less damage and regenerate 3% of its maximum health every 1 sec for 8 sec. This effect can only occur once every 120 sec.
This has a similar visual to the turtle’s shell shield, only its automatic whenever the pet’s health gets low. The turtle’s shell is arguably better since it’s 50% reduced damage for 12 seconds on a 1 min cooldown, but the benefit of this one is its passive nature and the healing. The Quilen also comes with its crit buff and the battle rez compared to the turtle which has zero buffs.
Continue reading Warlords of Draenor: New exotic pet abilities
Most people think that Loque’nahak is the most difficult spirit beast to tame, but I’d argue that honor goes to Arcturis. At least Loque has multiple spawn points, so you could always get lucky and find him at one of the spawns where no one is currently camping. Arcturis, on the other hand, spawns at a single location and almost always has at least 1-2 hunters camping that spawn point.
One of the problems with this is hunters will fight over the spawn and Arcturis ends up dead in the process. If you’re taking the camping approach, it might be best to befriend any other hunters who are camping. Perhaps you can come to some sort of agreement where neither of you will be jerks and kill the bear after someone starts taming it. If that doesn’t work, you might need to become a little more dedicated.
Continue reading Pet of the Week: Arcturis
There’s a lot of hunter art out there, but the above “Taming Chromaggus” piece is, without a doubt, my favorite. Taming raid bosses is a rite of passage for any hunter. It’s all the more special if it’s a boss you’ve faced in the past when it was relevant content. Next on the list of tameable raid bosses is going to be Chimaeron in patch 6.0. I’m so ready.
Chromaggus is a Core Hound pet found in Blackwing Lair (level 60 raid) and at level 90 there’s really no trick to taming him. He’s the second last boss of the instance. Razorgore is the biggest obstacle (some people still have trouble soloing that one). If you’re currently farming Dragonstalker armor, you will need to give up a chance at the shoulders because if you tame this guy, he’s obviously not going to drop any loot.
Continue reading Pet of the Week: Chromaggus
Hexapos is the only water strider to use the “white fen strider” skin and in found in the Dread Wastes. Chances are you’ve flown over this guy without even knowing because he’s one of the handful of Mists of Pandaria pets which are invisible until revealed by a hunter’s Flare. The only way to find Hexapos is to look for his tracks on the ground and drop your flare where you think he’ll show up next, which is usually just a little bit ahead of the most recent footprint.
The problem with Hexapos is the enormous patrol path… he basically takes a leisurely stroll around the entire zone. The map below shows his patrol route and what tracks you should look out for.
Continue reading Pet of the Week: Hexapos