In patch 7.1, Alcaz Island in Dustwallow Marsh has turned into some kind of crazy robot island filled with deadly security bots, turrets, land mines, plus all of the evil gnomes who seemingly put them there. The place is a literal death trap. It begins with getting knocked off your flying mount with anti-aircraft fire as you approach the island, meaning you can only traverse this place on foot. The robots are easy enough to deal with (well, the non-elites anyway), but the turrets and hidden landmines will kill you in seconds.
Hidden deeper on the island are 4 new Mechanical Hunter pets. Remember that you’ll either need to be a gnome or goblin to tame these. If you’re not, you can get a Mecha-Bond Imprint Matrix from an Engineer or the AH:
In addition, there are new Hunter items that can drop from the robots on the island:
Machine Fluid: Coats your pets (including Hati) in oil. It is consumed on use and disappears on death, but they are extremely easy to farm and stack to 200. Why this item? I think it’s a little bit of a throwback to the Oil-Stained Wolf (an old glitch tame pet). The effect isn’t identical, but it’s close, and you can use it on any pet. They can be sold and traded.
Drudge Fluid: Similar to the oil, but yellow color instead. I believe this may only drop from Doctor Weavil, so it will be rarer.
Electrified Key: Enables the activation of Arachnodrones so you can tame them. Has a chance to drop off Doctor Weavil. Actual chance isn’t known yet, but I’d estimate about 25% from my own experience.
It’s been nearly 13 months since the last major WoW patch. Can we never have that happen again, Blizzard? Please? Alright then… so what’s there for a Hunter to do on patch day? Well, I can tell you what I’ll be doing.
First I’ll login to every character to collect their transmogs, then vendor most of that gear away (I have a feeling the enchanting market will be flooded). Then I will tame some new pets, probably starting with Thok. Then I’ll go learn all of the items that have become toys in 7.0. Collecting toys is kind of my thing (I even made a damn spreadsheet in preparation). I think I’ll have about ~270 of them on patch day, so getting to the 300 toy achievement in Legion should be easy (you get a recolored Sky Golem mount as the reward).
Then at some point I’ll begin the laborious process of opening thousands of Salvage Crates. From the gear in there, I will learn the appearances I don’t know and probably auction the rest to other transmog collectors. This is the part where it sucks to have only played Hunters for most of your WoW career. I do have some reasonably high level plate and cloth toons to send BoEs to for unlocking (and I think I will need to for the achievements, there’s only so much mail armor).
After that there won’t be much for me to do until the pre-expansion content starts unlocking (demon invasions). I am looking forward to that stuff. I imagine there will be a little more for you to explore if you weren’t on the beta or didn’t spend much time on the PTR.
Well, this is a first. In Legion (well, technically patch 7.0) Hunters will be able to venture into Siege of Orgrimmar and gather parts to make their very own Iron Juggernaut pet — in four different colors! To fully discover all the ins and outs of this taming challenge took many hours of searching around SoO, and the rest of Azeroth for that matter. I spent most of the time searching around with Valnaaros from the Petopia forums.
One of the parts needed turned out to be extremely well hidden, and when we didn’t see it on first inspection we assumed it was found elsewhere. After visiting every gnomish and goblin type area in WoW, we finally went back to SoO and found the missing piece. If you want to discover all this for yourself, skip the guide section below.
Note: There is currently a bug with these where you cannot tame them below level 120. Wait until you’re 120 before you spawn them! But if you used it before 120 and got the “too high level” message then you should be able to make a ticket and ask for it to be restored since this is a bug.
Ever wanted to tame Tortos? Well, now you can — sort of. In lieu of actually making the boss from Throne of Thunder tameable, Blizzard has re-used Tortos’ model for a new turtle species, the Lowland Manashell. These turtles are found in Suramar, the level 110-only zone in the Broken Isles. More specifically, in the river north of Shal’aran (the main hub of the zone).
While it’s not an actual rare, the Lowland Manashell isn’t very common. Sometimes when I visit the area there are none of them spawned. I believe it may share a spawn with the common turtles in the area, and every time one of those spawns there is a chance that it’s one of the Manashells. I’ve also only seen one up at a time thus far. They can spawn anywhere along the river there, including under water or above the waterfall. If you don’t see any, try killing regular turtles in the area. A “/tar Lowland Manashell” macro is helpful.
I think it’s safe to say that Friender the mechano wolf is the first legitimate taming challenge discovered in Legion. We have Treble and Rush, which are found via track hunting, but Friender is something completely new. Shout out to Kyfus who was the first Hunter to discover this one.
When Blizzard first announced mechanical pets they specifically mentioned a mechano strider challenge in Gnomeregan. So far, we haven’t seen that one specifically, but it’s possible that Friender is the end result of that original idea. He should be tameable once the 7.0 prepatch goes live before Legion.
To begin, make sure you can actually tame a mechanical pet. Gnomes and Goblins can do so innately, but other races must obtain a Mecha-Bond Imprint Matrix from their local engineer. Unfortunately, engineers won’t be able to craft this until Legion, so only Gnomes and Goblins will be able to do this in the prepatch.
Secondly, the buttons can only be used by level 100+ players.
Do you remember rare pets from Mists of Pandaria such as Portent, Hexapos, and Savage? These pets required you to look for their tracks to hunt them down. We didn’t get any new rares like this in Warlords, but it looks like they are returning for Legion!
This time, instead of animal tracks there are little puddles of oil. The first one discovered (by Bambu on the Petopia forums) is Treble, a mechanical dog found in Highmountain. He wanders quite a big area and was a challenge to track down. I ended up finding him right near our class hall, Trueshot Lodge. Unfortunately, nothing can be tamed on the Broken Isles yet due to a bug. I did snap some pics though!
Shortly after I wrote this initial piece on what I felt was wrong with the Beast Mastery fantasy in Legion, the developers announced that they planned on adding a glyph so that Dire Beast would pull from your own stable of pets rather than use random ones from the wild. This addressed one of the primary concerns, but the other big one was Hati.
Since then, Hati has seen a model update (as seen above) and most Hunters seem to agree that it’s a heck of a lot better than the old model. In addition there are different colors of Hati to match your artifact color. After they did this, I was fairly certain that was it for Hati. Having every single BM Hunter stuck with the same wolf wasn’t ideal, but at least it was a brand new model.
However, in the most recent build a very interesting item was datamined.
The first Legion taming pass is here! This round brings us some new pets that Hunters have been requesting for years. We now have a total of 3 new pet families in Legion: Oxen, Scalehide, and Mechanical. Future Survival Hunters will be happy to know that none of them are Exotic families. In addition, we have Sand Reavers added to the Silithid family, and some new Mana Wyrms for the Serpent family.
More fun stuff is coming out of this weekend’s initial datamining, this time related to pets. MMO-Champion has been posting a bunch of new models, and some of them look like they could become Hunter pets.
Standard disclaimer: This is still super early in the beta process and literally everything could change.
Pet buffs removed?
It looks like raid buffs in general may be getting the axe in Legion. Our own Trueshot Aura was removed (as are other class buffs), and all Hunter pet buffs (Furious Howl, Blessing of Kongs, etc.) are kaput. Pets that had non-buff abilities are still intact.
It’s possible that pets which used to provide a raid buff will get a new ability such as a snare, root, or interrupt. I would hate to lose pet family abilities entirely. If they go down this route, there’s a lot of work to do as many pets provided buffs only. Some Exotic families will need extra love because their main benefit was providing 2 buffs.
I’d say I am indifferent to the idea of buffs being removed from the game. The odd time I can whip out the correct pet and provide a missing buff is cool, but nowadays it just seems like having full buffs is a given. Where is the gameplay and complexity in the current raid buff system? Seems more like trimming the fat to me.
Patch 6.2 features 8 new hunter pet looks. There are no rares, but one of the new pets is a challenge tame — the Felbound Wolf. You can learn more about how to tame that in this post.
The video below will give you a quick look at 7 of the new looks. The 8th is a red worm pet only available if you’re on a particular part of the garrison campaign (I’m past it, so I couldn’t tame it for this video). However, if someone in your party has the quest you should be able to see the worm.