WoD beta build 18505 just hit the servers and with it comes some pretty substantial changes for marksmanship and survival hunters.
Marksmanship Mastery
- Marksmanship’s mastery is no longer Wild Quiver, and is now Sniper Training.
- When you stand still for 3 seconds, you gain Sniper Training for 6 sec, which increases your damage, shot range, and critical strike damage by 4%.
It seems like Blizzard is really pushing for marksmanship to be the turret spec. The synergy here with Focusing Shot has enormous potential if this style of play is something you’re interested in. The 4% value is the base mastery, it will be higher with mastery gear. On the beta I got it up to 10% with gear and buffs. Some of you may remember the old Sniper Training talent from back in the day, but that one was just increased damage. This new version adds critical hit damage and shot range. The shot range bit is pretty interesting. 50 yard shots? Very, very cool. I’ve done a quick bit of testing on the beta and it appears that it takes 3 seconds to activate. It doesn’t start counting down from 6 seconds until you begin moving.
The real question is if we’ll be able to give up our bunny-hopping, DPS-on-the-move freedom and revert back to turret style. What do you think?
After testing this for a bit on the beta, one thing it REALLY needs is some kind of visual to let you know you have it. Otherwise, it’s basically a “WeakAuras required” thing to get the most out of it.
Continue reading Marksmanship mastery and Lock and Load changes, T17 Mythic armor →